No. 32: Cannon, High Soldier, Advisor and Elephant Win by Rule vs Horse and Elephant

No. 32: Cannon, High Soldier, Advisor and Elephant Win by Rule vs Horse and Elephant楚河 漢界炮馬帥仕相象兵將

"No. 32: Cannon, High Soldier, Advisor and Elephant Win by Rule vs Horse and Elephant" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 26 moves; the key first move is P6=5. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Advisor, a Elephant, a Cannon, a Soldier. Black has a General, a Elephant, a Horse.

Solution move by move

  1. 1. Red P6=5 (check)
    1. Black K5=6
    1楚河 漢界炮馬帥仕相象兵將
    1. Black K5=6
  2. 2. Red C5=3
    Why it works–
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    2. Black E7-9
    2楚河 漢界炮馬帥仕相兵象將
    2. Black E7-9
  3. 3. Red P5+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    3. Black H3-4
    3楚河 漢界炮帥仕馬相兵象將
    3. Black H3-4
  4. 4. Red A6-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    • The Advisor stands where it can be captured.
    4. Black H4-5
    4楚河 漢界炮帥仕相馬兵象將
    4. Black H4-5
  5. 5. Red E3-1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    5. Black H5+3
    5楚河 漢界炮帥仕相馬兵象將
    5. Black H5+3
  6. 6. Red P5+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 10 replies, so compare each one before playing it.
    6. Black H3-4
    6楚河 漢界炮帥仕相馬象兵將
    6. Black H3-4
  7. 7. Red A5+4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 10 replies, so compare each one before playing it.
    7. Black H4-5 (captures the Soldier)
    7楚河 漢界炮帥仕相象馬將
    7. Black H4-5
  8. 8. Red K6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 10 replies, so compare each one before playing it.
    8. Black E9+7
    8楚河 漢界炮帥仕相象馬將
    8. Black E9+7
  9. 9. Red C3=4 (check)
    9. Black K6=5
    9楚河 漢界炮帥仕相象馬將
    9. Black K6=5
  10. 10. Red C4=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    10. Black E7-5
    10楚河 漢界炮帥仕相象馬將
    10. Black E7-5
  11. 11. Red K5=6 (the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    11. Black K5=6
    11楚河 漢界炮帥仕相象馬將
    11. Black K5=6
  12. 12. Red C5+8 (captures the Horse)
    Why it works
    • Wins material: takes the Horse.
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    12. Black K6+1
    12楚河 漢界帥仕相象炮將
    12. Black K6+1
  13. 13. Red C5=9
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    13. Black K6=5
    13楚河 漢界帥仕相象炮將
    13. Black K6=5
  14. 14. Red K6+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    14. Black E5-3
    14楚河 漢界帥仕相炮將象
    14. Black E5-3
  15. 15. Red C9-8
    Why it works–
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    15. Black E3+1
    15楚河 漢界炮帥仕相象將
    15. Black E3+1
  16. 16. Red C9=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    16. Black E1+3
    16楚河 漢界炮帥仕相象將
    16. Black E1+3
  17. 17. Red A4-5 (check)
    17. Black K5=6
    17楚河 漢界炮仕帥相象將
    17. Black K5=6
  18. 18. Red K6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    18. Black E3-5
    18楚河 漢界炮仕帥相象將
    18. Black E3-5
  19. 19. Red A5+4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    19. Black K6=5
    19楚河 漢界炮帥仕相象將
    19. Black K6=5
  20. 20. Red C5+7 (captures the Elephant)
    Why it works
    • Wins material: takes the Elephant.
    What to watch out forNo real drawback in this position.
    20. Black K5-1
    20楚河 漢界帥仕相炮將
    20. Black K5-1
  21. 21. Red C5+1
    21. Black K5=4
    21楚河 漢界帥仕相炮將
    21. Black K5=4
  22. 22. Red C5=7 (the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    22. Black K4+1
    22楚河 漢界帥仕相炮將
    22. Black K4+1
  23. 23. Red A4-5
    23. Black K4+1
    23楚河 漢界仕帥相將炮
    23. Black K4+1
  24. 24. Red C7-8 (the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    24. Black K4-1
    24楚河 漢界炮仕帥相將
    24. Black K4-1
  25. 25. Red C7=6 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    25. Black K4+1
    25楚河 漢界炮仕帥相將
    25. Black K4+1
  26. 26. Red A5+6 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    26楚河 漢界炮仕帥相將
    26. Red A5+6

Variations and alternative defences

The source manual records 3 variations. Each branch starts from the move number shown.

Final position

Final position楚河 漢界炮仕帥相將

Red wins after 26 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 32: Cannon, High Soldier, Advisor and Elephant Win by Rule vs Horse and Elephant"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

26 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move P6=5 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Practical Endgames →

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