No. 32: Horse and Two Soldiers Win by Rule vs Cannon, Two Elephants and One Advisor

No. 32: Horse and Two Soldiers Win by Rule vs Cannon, Two Elephants and One Advisor楚河 漢界帥砲象象士傌兵兵將

"No. 32: Horse and Two Soldiers Win by Rule vs Cannon, Two Elephants and One Advisor" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 9 moves; the key first move is P8=7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Horse, 2 Soldiers. Black has a General, a Advisor, 2 Elephants, a Cannon.

Solution move by move

  1. 1. Red P8=7
    Why it works–
    What to watch out for
    • Not forcing: the defender has 21 replies, so compare each one before playing it.
    1. Black C1-5
    1楚河 漢界帥象象士傌砲兵兵將
    1. Black C1-5
  2. 2. Red P4+1 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    2. Black K5+1
    2楚河 漢界帥象象士傌砲兵將兵
    2. Black K5+1
  3. 3. Red P7=6 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    3. Black K5=6
    3楚河 漢界帥象象士傌砲兵將兵
    3. Black K5=6
  4. 4. Red P4=5 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 14 replies, so compare each one before playing it.
    4. Black C1-1
    4楚河 漢界帥象象士傌兵將砲兵
    4. Black C1-1
  5. 5. Red K6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 15 replies, so compare each one before playing it.
    5. Black E5+7
    5楚河 漢界帥象象士傌兵將砲兵
    5. Black E5+7
  6. 6. Red K5=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    6. Black E7-9
    6楚河 漢界帥象士傌象兵將砲兵
    6. Black E7-9
  7. 7. Red H3-1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    7. Black C1+3
    7楚河 漢界帥象砲傌士象兵將兵
    7. Black C1+3
  8. 8. Red H1-2 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 21 replies, so compare each one before playing it.
    8. Black C1=6
    8楚河 漢界帥傌象砲士象兵將兵
    8. Black C1=6
  9. 9. Red H2+3 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    9楚河 漢界帥象砲傌士象兵將兵
    9. Red H2+3

Variations and alternative defences

The source manual records 3 variations. Each branch starts from the move number shown.

Final position

Final position楚河 漢界帥象砲傌士象兵將兵

Red wins after 9 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 32: Horse and Two Soldiers Win by Rule vs Cannon, Two Elephants and One Advisor"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

9 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move P8=7 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Practical Endgames →

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