No. 48: Sleeping on Brushwood, Tasting Gall
"No. 48: Sleeping on Brushwood, Tasting Gall" is a Xiangqi (Chinese Chess) puzzle from the collection Elegant Pastimes (Shiqing Yaqu, 1570). Red moves first and wins in 8 moves; the key first move is C3+2. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Elephants, 2 Chariots, a Horse, 2 Cannons, a Soldier. Black has a General, 2 Advisors, 2 Elephants, a Chariot, 2 Horses, a Soldier.
Solution move by move
- 1. Red C3+2Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for1. Black K4+11. Black K4+1 - 2. Red H5+7Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for2. Black K4+12. Black K4+1 - 3. Red H7+8Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for3. Black K4-13. Black K4-1 - 4. Red R4=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Advisor.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
4. Black A6+54. Black A6+5 - 5. Red C3=6Why it worksWhat to watch out for
- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 25 replies, so compare each one before playing it.
5. Black A5-45. Black A5-4 - 6. Red R3+2Why it works
- Takes away the General's escape squares.
What to watch out for6. Black H8+66. Black H8+6 - 7. Red R3=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Horse.
- Takes away the General's escape squares.
What to watch out for7. Black A4+57. Black A4+5 - 8. Red R4=5Why it works
- Ends the game: no legal reply remains.
- Wins material: takes the Advisor.
What to watch out for8. Red R4=5
Variations and alternative defences
The source manual records 1 variation. Each branch starts from the move number shown.
- Variation 1, from move 5: P6=5+ 6. K5=4 H8+6 7. C6-7 H6+7 8. C5=6# Try it on the board
Final position
Red wins after 8 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "No. 48: Sleeping on Brushwood, Tasting Gall"?
Red moves first, as in every puzzle of Elegant Pastimes (Shiqing Yaqu, 1570).
How many moves does the solution take?
8 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C3+2 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 45: Meet Water, Build a Bridge
- No. 46: Befriend the Far, Attack the Near
- No. 47: Frontier Guard Asks Leave to Return
- No. 49: Striding Alone from the Camp
- No. 50: The Qin Deer Breaks Loose
- No. 51: Alighting to Kneel in Homage
More from Elegant Pastimes (Shiqing Yaqu, 1570) →
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