No. 44: Near Ones Rejoice, Far Ones Come

No. 44: Near Ones Rejoice, Far Ones Come楚河 漢界車車仕帥仕炮馬俥象砲兵傌兵象兵俥將士

"No. 44: Near Ones Rejoice, Far Ones Come" is a Xiangqi (Chinese Chess) puzzle from the collection Elegant Pastimes (Shiqing Yaqu, 1570). Red moves first and wins in 8 moves; the key first move is R4+1. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

Solve this puzzle on ChessZing →

Free, in the browser, no download.

Pieces on the board

Red has a General, 2 Advisors, 2 Chariots, a Horse, a Cannon, 3 Soldiers. Black has a General, a Advisor, 2 Elephants, 2 Chariots, a Horse, a Cannon.

Solution move by move

  1. 1. Red R4+1 (captures the Advisor, check, sacrifices the Chariot, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Advisor.
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
    1. Black K5=6 (captures the Chariot, threatens mate next move)
    1楚河 漢界車車仕帥仕炮馬俥象砲兵傌兵象兵將
    1. Black K5=6
  2. 2. Red P4+1 (check, sacrifices the Soldier, threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
    2. Black K6+1 (captures the Soldier, threatens mate next move)
    2楚河 漢界車車仕帥仕炮馬俥象砲兵傌象兵將
    2. Black K6+1
  3. 3. Red R8=4 (check, sacrifices the Chariot, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out for
    • Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
    3. Black C9=6 (captures the Chariot, check, threatens mate next move, the only legal reply, the General has no escape square)
    3楚河 漢界車車仕帥仕炮馬砲象兵傌象兵將
    3. Black C9=6
  4. 4. Red C1=4 (check, the General has no escape square)
    Why it works
    • Takes away the General's escape squares.
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    4. Black C6=1 (threatens mate next move)
    4楚河 漢界車車仕帥仕炮馬砲象兵傌象兵將
    4. Black C6=1
  5. 5. Red P3=4 (check, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    5. Black C1=6 (threatens mate next move)
    5楚河 漢界車車仕帥仕炮馬砲象兵傌象兵將
    5. Black C1=6
  6. 6. Red P4+1 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    6. Black K6-1 (threatens mate next move)
    6楚河 漢界車車仕帥仕炮馬砲象傌兵象兵將
    6. Black K6-1
  7. 7. Red P4+1 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    7. Black K6=5 (threatens mate next move)
    7楚河 漢界車車仕帥仕炮馬砲象傌象兵兵將
    7. Black K6=5
  8. 8. Red P4=5 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    8楚河 漢界車車仕帥仕炮馬砲象傌象兵兵將
    8. Red P4=5

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界車車仕帥仕炮馬砲象傌象兵兵將

Red wins after 8 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 44: Near Ones Rejoice, Far Ones Come"?

Red moves first, as in every puzzle of Elegant Pastimes (Shiqing Yaqu, 1570).

How many moves does the solution take?

8 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move R4+1 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Elegant Pastimes (Shiqing Yaqu, 1570) →

Languages: English · Tiếng Việt · 简体中文 · 繁體中文