Seizing the Dragon Underwater

Seizing the Dragon Underwater楚河 漢界帥卒車卒砲卒卒相炮俥俥將象兵兵炮

"Seizing the Dragon Underwater" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 9 moves; the key first move is -R=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Elephant, 2 Chariots, 2 Cannons, 2 Soldiers. Black has a General, a Elephant, a Chariot, a Cannon, 4 Soldiers.

Solution move by move

  1. 1. Red -R=6 (check, sacrifices the Chariot, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out for
    • Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
    1. Black R4-2 (captures the Chariot, threatens mate next move)
    1楚河 漢界帥卒卒砲卒卒相炮車俥將象兵兵炮
    1. Black R4-2
  2. 2. Red C4=6 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 30 replies, so compare each one before playing it.
    2. Black R4+3 (check, threatens mate next move, the only legal reply, the General has no escape square)
    2楚河 漢界車帥卒卒砲卒卒相炮俥將象兵兵炮
    2. Black R4+3
  3. 3. Red C6-9 (captures the Chariot, threatens mate next move)
    Why it works
    • Wins material: takes the Chariot.
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 14 replies, so compare each one before playing it.
    3. Black C7-3 (captures the Chariot)
    3楚河 漢界炮帥卒卒卒卒相炮砲將象兵兵
    3. Black C7-3
  4. 4. Red E5+3 (captures the Cannon)
    Why it works
    • Wins material: takes the Cannon.
    What to watch out for
    • Not forcing: the defender has 11 replies, so compare each one before playing it.
    4. Black +P+1 (threatens mate next move)
    4楚河 漢界卒炮帥卒卒卒炮相將象兵兵
    4. Black +P+1
  5. 5. Red C6+1 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    5. Black +P=4 (check, the only legal reply)
    5楚河 漢界卒帥炮卒卒卒炮相將象兵兵
    5. Black +P=4
  6. 6. Red K5=6 (captures the Soldier, threatens mate next move)
    Why it works
    • Wins material: takes the Soldier.
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 10 replies, so compare each one before playing it.
    6. Black P6=5
    6楚河 漢界帥炮卒卒卒炮相將象兵兵
    6. Black P6=5
  7. 7. Red C3=6 (check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    7. Black P5=4 (captures the Cannon, check)
    7楚河 漢界帥卒卒卒炮相將象兵兵
    7. Black P5=4
  8. 8. Red K6+1 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    8. Black P3=4 (captures the Cannon, check)
    8楚河 漢界帥卒卒相將象兵兵
    8. Black P3=4
  9. 9. Red K6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 10 replies, so compare each one before playing it.
    9楚河 漢界帥卒卒相將象兵兵
    9. Red K6=5

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界帥卒卒相將象兵兵

The record ends here.

Questions about this puzzle

Who moves first in "Seizing the Dragon Underwater"?

Red moves first, as in every puzzle of Xinwu Endgame Collection.

How many moves does the solution take?

9 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move -R=6 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Xinwu Endgame Collection →

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