Six States Vie for Supremacy
"Six States Vie for Supremacy" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 14 moves; the key first move is R2=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Elephant, a Chariot, a Horse, a Cannon, 3 Soldiers. Black has a General, 2 Elephants, 2 Chariots, 2 Horses, 2 Cannons.
Solution move by move
- 1. Red R2=6Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- The Chariot stands where it can be captured.
1. Black H5+41. Black H5+4 - 2. Red C2+7Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for2. Black E7+92. Black E7+9 - 3. Red P4+1Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for3. Black E5-73. Black E5-7 - 4. Red P4=3Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Elephant.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for4. Black C6-74. Black C6-7 - 5. Red P3=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Cannon.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for5. Black E9-75. Black E9-7 - 6. Red R6-2Why it works
- Wins material: takes the Chariot.
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 27 replies, so compare each one before playing it.
6. Black R6=46. Black R6=4 - 7. Red K5=4Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 33 replies, so compare each one before playing it.
7. Black R4+17. Black R4+1 - 8. Red K4+1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 35 replies, so compare each one before playing it.
8. Black R4=88. Black R4=8 - 9. Red C2=1Why it worksWhat to watch out for
- Not forcing: the defender has 41 replies, so compare each one before playing it.
9. Black R8-99. Black R8-9 - 10. Red H9+7Why it worksWhat to watch out for
- Not forcing: the defender has 37 replies, so compare each one before playing it.
10. Black R8=910. Black R8=9 - 11. Red H7-5Why it works
- Wins material: takes the Cannon.
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 22 replies, so compare each one before playing it.
- The Horse stands where it can be captured.
11. Black E7+911. Black E7+9 - 12. Red P4=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for- Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
12. Black R9=512. Black R9=5 - 13. Red P5+1Why it works
- Wins material: takes the Chariot.
What to watch out for13. Black K4=513. Black K4=5 - 14. Red H5+6Why it works
- Wins material: takes the Horse.
What to watch out for- Not forcing: the defender has 8 replies, so compare each one before playing it.
14. Red H5+6
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black H5+4
- If Black plays R4-2 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black E5-7
- If Black plays E9-7 instead: Red mates immediately with P4=5. Try it on the board
- 6. Black R6=4
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-5 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black R4+1
- If Black plays R4=5 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R4=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R4=2 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R4=1 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R4-1 instead: Red mates immediately with P4=3. Try it on the board
- 8. Black R4=8
- If Black plays R4=5 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R4=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=7 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R4=9 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R4=2 instead: Red mates immediately with P4=3. Try it on the board
- 9. Black R8-9
- If Black plays R8=9 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R8=7 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R8=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R8=5 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R8=4 instead: Red mates immediately with P4=3. Try it on the board
- If Black plays R8=3 instead: Red mates immediately with P4=3. Try it on the board
- 10. Black R8=9
- If Black plays H7-9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H7+9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H7-8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H7-6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=6 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays C5=7 instead: Red mates immediately with P4=5. Try it on the board
- 11. Black E7+9
- If Black plays H7-9 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays H7+9 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays H7-8 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays H7-6 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays H4-6 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays H4+6 instead: Red mates immediately with P4=5. Try it on the board
- 13. Black K4=5
- If Black plays K4+1 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Six States Vie for Supremacy"?
Red moves first, as in every puzzle of Xinwu Endgame Collection.
How many moves does the solution take?
14 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R2=6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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