20. Screen Horses Beat the Central Cannon
"20. Screen Horses Beat the Central Cannon" is a opening record from Secret in the Tangerine, 17 moves long. The move list below marks every check and capture, and the variations from the source book are listed after it.
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Pieces on the board
Red has a General, 2 Advisors, 2 Elephants, 2 Chariots, 2 Horses, 2 Cannons, 5 Soldiers. Black has a General, 2 Advisors, 2 Elephants, 2 Chariots, 2 Horses, 2 Cannons, 5 Soldiers.
Move list
| 1. | H2+3 | C8=5 |
| 2. | H8+7 | H8+7 |
| 3. | P3+1 | R9=8 |
| 4. | R1=2 | R8+6 |
| 5. | E7+5 | P3+1 |
| 6. | A6+5 | C2=3 |
| 7. | R9=6 | R8=7 |
| 8. | C2+7 | H7-8 |
| 9. | R2+9 | R7+1 |
| 10. | C8+4 | P7+1 |
| 11. | C8=1 | E7+9 |
| 12. | R6+8 | H2+1 |
| 13. | R2-3 | P5+1 |
| 14. | R2=6 | A6+5 |
| 15. | C1=5 | K5=6 |
| 16. | C5+2 | A4+5 |
| 17. | +R=5 |
Final position
Variations and alternative defences
The source manual records 7 variations. Each branch starts from the move number shown.
- Variation 1, from move 10: 10. R6+8 H2+1 11. R2=3 R1=2 12. C8+6 C3-1 13. R6=4 A4+5 14. R4=5+ Try it on the board
- Variation 2, from move 10: A4+5 11. C8+6 R7-1 12. C8=5 R7=6 13. C5-2+ C5=7 14. R2-1 Try it on the board
- Variation 3, from move 8: 8. C2+6 R7+1 9. C2=3 R7-1 10. C3-2 R7=6 11. C3+3+ A6+5 12. C3=1 K5=6 13. C8+6 C3-1 14. R6+9+ K6+1 15. R2+8+ K6+1 16. C1-2+ H7-6 17. R6=4+ A5-6 18. R2-1# Try it on the board
- Variation 4, from move 12: H2+1 13. C8+6 R1=2 14. R6+8 C3-1 15. C8=9 R6-2 16. R2+9+ A5-6 17. R6=3 R2+7 18. R2=4+ K5=6 19. R3+1# Try it on the board
- Variation 5, from move 3: 3. P7+1 R9=8 4. R1=2 R8+6 5. E7+5 R8=7 6. H7+6 P7+1 7. C2+4 C5+4+ 8. A6+5 C5-1 9. C2=3 R7=4 10. C3+3+ A6+5 11. C3=1 R4-1 12. C8+2 R4=3 13. C8=5 R3=5 14. R2+9+ H7-6 15. R2-5+ Try it on the board
- Variation 6, from move 6: H2+1 7. C2+7 H7-8 8. R2+9 R7-2 9. A6+5 R7=4 10. R9=6 C2=4 11. H3+4 R4-1 12. C8+4 P3+1 13. C8=5+ A4+5 14. C5=1 P7+1 15. H4+5 R4+1 16. P7+1 R4=5 17. C1+3 K5=4 18. C1=3+ K4+1 19. R6=8 R1=2 20. R8+9 H1-2 21. H6+7+ H2+3 22. H7-5 Try it on the board
- Variation 7, from move 17: A5+6 18. C1=3+ -A+5 19. C3=7+ A5-6 20. C7=4 Try it on the board
Nearby puzzles
- 17. Minor Opposite Cannons Beat Major Opposite Cannons
- 18. Opposite-Direction Cannons Beat the Tucked Cannon
- 19. Opposite-Direction Cannons Beat the Advisor-Corner Cannon
- 1. Move Handicap: Same-Direction Cannons, Ranked Chariot Beats File Chariot and Seizes the Initiative
- 2. Move Handicap: Same-Direction Cannons, Ranked Chariot Beats File Chariot with Horse Sacrifice
- 3. Move Handicap: Same-Direction Cannons, Ranked Chariot Beats File Chariot with Sunken Cannon
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