B. Two Chariots and Horse Class, Game 35
"B. Two Chariots and Horse Class, Game 35" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 6 moves; the key first move is R2+7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Elephants, 2 Chariots, a Horse. Black has a General, 2 Advisors, 2 Elephants, a Chariot, a Horse, a Soldier.
Solution move by move
- 1. Red R2+7Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for1. Black A5-61. Black A5-6 - 2. Red R6+9Why it works
- Wins material: takes the Advisor.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
2. Black K5=42. Black K5=4 - 3. Red R2=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Advisor.
- Creates an immediate mating threat that must be answered.
What to watch out for3. Black K4+13. Black K4+1 - 4. Red R4=5Why it worksWhat to watch out for
- Not forcing: the defender has 17 replies, so compare each one before playing it.
4. Black P7=64. Black P7=6 - 5. Red H8+7Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for5. Black K4+15. Black K4+1 - 6. Red R5=6Why it works
- Ends the game: no legal reply remains.
What to watch out for6. Red R5=6
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black A5-6
- If Black plays E5-7 instead: no immediate mate; the attack continues. Try it on the board
- 2. Black K5=4
- If Black plays K5+1 instead: Red mates immediately with R2-1. Try it on the board
- 4. Black P7=6
- If Black plays R3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R3=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R3=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R3=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R3-1 instead: no immediate mate; the attack continues. Try it on the board
Final position
Red wins after 6 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "B. Two Chariots and Horse Class, Game 35"?
Red moves first, as in every puzzle of Chariot & Horse mates.
How many moves does the solution take?
6 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R2+7 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- B. Chariot and Horse Class, Game 03
- B. Two Chariots and Horse Class, Game 36
- B. Two Chariots and Horse Class, Game 34
- B. Two Chariots and Horse Class, Game 33
- B. Two Chariots and Horse Class, Game 32
- B. Two Chariots and Horse Class, Game 31
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