B. Chariot and Horse Class, Game 13
"B. Chariot and Horse Class, Game 13" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 5 moves; the key first move is H6-5. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Advisors, a Chariot, a Horse. Black has a General, 2 Advisors, a Chariot, a Cannon, a Soldier.
Solution move by move
- 1. Red H6-5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for1. Black K6=51. Black K6=5 - 2. Red H5+72. Black K5=6
2. Black K5=6 - 3. Red R5=2Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 23 replies, so compare each one before playing it.
3. Black -A+53. Black -A+5 - 4. Red H7-5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for4. Black K6-14. Black K6-1 - 5. Red R2+5Why it works
- Ends the game: no legal reply remains.
What to watch out for5. Red R2+5
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 2. Black K5=6
- If Black plays K5=4 instead: Red mates immediately with R5=6. Try it on the board
- 3. Black -A+5
- If Black plays C9=8 instead: Red mates immediately with R2+4. Try it on the board
- If Black plays C9=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=6 instead: Red mates immediately with R2+4. Try it on the board
- If Black plays C9-1 instead: Red mates immediately with R2+4. Try it on the board
- If Black plays C9-2 instead: Red mates immediately with R2+4. Try it on the board
- If Black plays C9-3 instead: Red mates immediately with R2+4. Try it on the board
Final position
Red wins after 5 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "B. Chariot and Horse Class, Game 13"?
Red moves first, as in every puzzle of Chariot & Horse mates.
How many moves does the solution take?
5 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move H6-5 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- B. Chariot and Horse Class, Game 14
- B. Chariot and Horse Class, Game 15
- B. Chariot and Two Horses Class, Game 05
- B. Chariot and Two Horses Class, Game 03
- B. Chariot and Two Horses Class, Game 04
- B. Chariot and Two Horses Class, Game 02
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