B. Chariot and Two Cannons Class, Game 01
"B. Chariot and Two Cannons Class, Game 01" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Cannon mates. Red moves first and wins in 5 moves; the key first move is R8+4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Advisor, a Elephant, a Chariot, 2 Cannons. Black has a General, 2 Advisors, 2 Elephants, a Chariot, a Horse, 2 Soldiers.
Solution move by move
- 1. Red R8+4Why it works
- Takes away the General's escape squares.
What to watch out for1. Black A5-41. Black A5-4 - 2. Red R8-22. Black A4+5
2. Black A4+5 - 3. Red +C=8Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 25 replies, so compare each one before playing it.
3. Black K5=43. Black K5=4 - 4. Red C9+4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for4. Black K4+14. Black K4+1 - 5. Red R8+1Why it works
- Ends the game: no legal reply remains.
What to watch out for5. Red R8+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black A5-4
- If Black plays R4-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5-3 instead: no immediate mate; the attack continues. Try it on the board
- 2. Black A4+5
- If Black plays E5-3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5+1 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black K5=4
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with C9+4. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H7-9 instead: Red mates immediately with C9+4. Try it on the board
- If Black plays H7+9 instead: Red mates immediately with C9+4. Try it on the board
- If Black plays H7-8 instead: Red mates immediately with C9+4. Try it on the board
Final position
Red wins after 5 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "B. Chariot and Two Cannons Class, Game 01"?
Red moves first, as in every puzzle of Chariot & Cannon mates.
How many moves does the solution take?
5 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R8+4 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- B. Chariot and Two Cannons Class, Game 03
- B. Chariot and Two Cannons Class, Game 02
- A. Chariot and Two Cannons Class: Standard Positions 6
- A. Chariot and Two Cannons Class: Standard Positions 5
- A. Chariot and Two Cannons Class: Standard Positions 3
- A. Chariot and Two Cannons Class: Standard Positions 4
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