Chariot and Soldier Class, Game 7

Chariot and Soldier Class, Game 7楚河 漢界帥卒馬仕仕相卒車相兵俥士將

"Chariot and Soldier Class, Game 7" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Soldier mates. Red moves first and wins in 11 moves; the key first move is P5+1. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, 2 Advisors, 2 Elephants, a Chariot, a Soldier. Black has a General, a Advisor, a Chariot, a Horse, 2 Soldiers.

Solution move by move

  1. 1. Red P5+1 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    1. Black K4-1
    1楚河 漢界帥卒馬仕仕相卒車相俥兵士將
    1. Black K4-1
  2. 2. Red R4=6 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    2. Black K4=5
    2楚河 漢界帥卒馬仕仕相卒車相俥兵士將
    2. Black K4=5
  3. 3. Red R6=8 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 17 replies, so compare each one before playing it.
    3. Black K5=4
    3楚河 漢界帥卒馬仕仕相卒車相俥兵士將
    3. Black K5=4
  4. 4. Red R8+3 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    4. Black K4+1
    4楚河 漢界帥卒馬仕仕相卒車相兵士將俥
    4. Black K4+1
  5. 5. Red R8-2 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    5. Black K4-1
    5楚河 漢界帥卒馬仕仕相卒車相俥兵士將
    5. Black K4-1
  6. 6. Red P5=6 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    6. Black K4=5
    6楚河 漢界帥卒馬仕仕相卒車相俥兵士將
    6. Black K4=5
  7. 7. Red P6+1 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    7. Black K5=6
    7楚河 漢界帥卒馬仕仕相卒車相俥士兵將
    7. Black K5=6
  8. 8. Red R8=4 (captures the Advisor, check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Advisor.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    8. Black K6=5
    8楚河 漢界帥卒馬仕仕相卒車相俥兵將
    8. Black K6=5
  9. 9. Red R4+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 14 replies, so compare each one before playing it.
    9. Black H3-5 (captures the Elephant)
    9楚河 漢界帥卒仕仕馬卒車相兵俥將
    9. Black H3-5
  10. 10. Red P6=5 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    10. Black K5=4
    10楚河 漢界帥卒仕仕馬卒車相兵俥將
    10. Black K5=4
  11. 11. Red R4+1 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    11楚河 漢界帥卒仕仕馬卒車相兵將俥
    11. Red R4+1

Variations and alternative defences

The source manual records 3 variations. Each branch starts from the move number shown.

Final position

Final position楚河 漢界帥卒仕仕馬卒車相兵將俥

Red wins after 11 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "Chariot and Soldier Class, Game 7"?

Red moves first, as in every puzzle of Chariot & Soldier mates.

How many moves does the solution take?

11 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move P5+1 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

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