B. Two Chariots and Soldier Class, Game 06
"B. Two Chariots and Soldier Class, Game 06" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Soldier mates. Red moves first and wins in 7 moves; the key first move is R1+7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Chariots, a Soldier. Black has a General, 2 Advisors, 2 Elephants, a Chariot, a Cannon, a Soldier.
Solution move by move
- 1. Red R1+7Why it works
- Takes away the General's escape squares.
What to watch out for1. Black E5-71. Black E5-7 - 2. Red R1=3Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Elephant.
- Takes away the General's escape squares.
What to watch out for2. Black A5-62. Black A5-6 - 3. Red R3=4Why it works
- Wins material: takes the Advisor.
- Creates an immediate mating threat that must be answered.
What to watch out for- The Chariot stands where it can be captured.
3. Black K5+13. Black K5+1 - 4. Red R4-14. Black K5+1
4. Black K5+1 - 5. Red R4-1Why it works
- Wins material: takes the Advisor.
What to watch out for- The Chariot stands where it can be captured.
5. Black K5-15. Black K5-1 - 6. Red R4+16. Black K5-1
6. Black K5-1 - 7. Red R2+5Why it works
- Ends the game: no legal reply remains.
What to watch out for7. Red R2+5
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black E5-7
- If Black plays A5-6 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black K5+1
- If Black plays K5=6 instead: Red mates immediately with R2+5. Try it on the board
- 4. Black K5+1
- If Black plays K5-1 instead: Red mates immediately with R2+5. Try it on the board
- 5. Black K5-1
- If Black plays K5=6 instead: Red mates immediately with R2+3. Try it on the board
- 6. Black K5-1
- If Black plays K5+1 instead: Red mates immediately with R2+3. Try it on the board
Final position
Red wins after 7 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "B. Two Chariots and Soldier Class, Game 06"?
Red moves first, as in every puzzle of Chariot & Soldier mates.
How many moves does the solution take?
7 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R1+7 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- Chariot and Soldier Class: Standard Positions 1
- B. Two Chariots and Soldier Class, Game 08
- B. Two Chariots and Soldier Class, Game 07
- B. Two Chariots and Soldier Class, Game 05
- B. Two Chariots and Soldier Class, Game 04
- B. Two Chariots and Soldier Class, Game 03
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