B. Two Horses and Cannon Class, Game 01
"B. Two Horses and Cannon Class, Game 01" is a Xiangqi (Chinese Chess) puzzle from the collection Horse & Cannon mates. Red moves first and wins in 8 moves; the key first move is H8+7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Horses, a Cannon. Black has a General, 2 Advisors, a Elephant, a Chariot, a Soldier.
Solution move by move
- 1. Red H8+7Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for1. Black K5=41. Black K5=4 - 2. Red C4=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for2. Black A5+42. Black A5+4 - 3. Red H6+4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for3. Black A4-53. Black A4-5 - 4. Red H4+6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for4. Black A5+44. Black A5+4 - 5. Red H6+4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for5. Black A4-55. Black A4-5 - 6. Red H7-6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for6. Black A5+46. Black A5+4 - 7. Red H6-8Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for7. Black A4-57. Black A4-5 - 8. Red H8+7Why it works
- Ends the game: no legal reply remains.
What to watch out for8. Red H8+7
Final position
Red wins after 8 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "B. Two Horses and Cannon Class, Game 01"?
Red moves first, as in every puzzle of Horse & Cannon mates.
How many moves does the solution take?
8 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move H8+7 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- B. Two Horses and Cannon Class, Game 02
- B. Two Horses and Cannon Class, Game 03
- B. Two Cannons and Horse Class, Game 04
- B. Two Cannons and Horse Class, Game 05
- B. Two Cannons and Horse Class, Game 06
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