No. 28: Cannon, High Soldier and Two Elephants Win by Rule vs Lone Horse (3)
"No. 28: Cannon, High Soldier and Two Elephants Win by Rule vs Lone Horse (3)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 12 moves; the key first move is E5+3. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Elephants, a Cannon, a Soldier. Black has a General, a Horse.
Solution move by move
- 1. Red E5+3Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
1. Black K6+11. Black K6+1 - 2. Red E7-5Why it worksWhat to watch out for
- Not forcing: the defender has 11 replies, so compare each one before playing it.
2. Black K6-12. Black K6-1 - 3. Red C5=3Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
3. Black H7+83. Black H7+8 - 4. Red P6=5Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
4. Black K6+14. Black K6+1 - 5. Red K5=6Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
5. Black K6-15. Black K6-1 - 6. Red C3=4Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
6. Black K6=56. Black K6=5 - 7. Red P5+1Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
7. Black H8-67. Black H8-6 - 8. Red P5=4Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
8. Black H6-48. Black H6-4 - 9. Red E3-1Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
9. Black H4+39. Black H4+3 - 10. Red P4+1Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
10. Black H3-410. Black H3-4 - 11. Red C4=511. Black K5=4
11. Black K5=4 - 12. Red P4=5Why it works
- Ends the game: no legal reply remains.
What to watch out for12. Red P4=5
Variations and alternative defences
The source manual records 2 variations. Each branch starts from the move number shown.
- Variation 1, from move 3: H7+6 4. K5=4 K6=5 5. C3=5+ K5=4 6. P6+1 H6+4 7. C5=6 K4=5 8. P6+1 Try it on the board
- Variation 2, from move 3: H7-5 4. P6=5 H5+3 5. P5=4 H3+4 6. P4+1 K6=5 7. K5=6 K5=6 8. C3=4+ K6=5 9. P4+1 Try it on the board
Final position
Red wins after 12 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "No. 28: Cannon, High Soldier and Two Elephants Win by Rule vs Lone Horse (3)"?
Red moves first, as in every puzzle of Practical Endgames.
How many moves does the solution take?
12 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move E5+3 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 25: Cannon, High Soldier and Two Advisors Win by Rule vs High Soldier and Two Elephants
- No. 26: Cannon, High Soldier and Two Elephants Win by Rule vs Lone Horse (1)
- No. 27: Cannon, High Soldier and Two Elephants Win by Rule vs Lone Horse (2)
- No. 29: Cannon, High Soldier and Two Advisors Win by Rule vs Cannon and Elephant
- No. 30: Cannon, High Soldier and Two Advisors Win by Rule vs Horse and Elephant
- No. 31: Cannon, High Soldier, Advisor and Elephant Win by Rule vs Cannon and Elephant
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