No. 13: Cannon, High Soldier and Elephant Win by Rule vs Advisor and Soldier
"No. 13: Cannon, High Soldier and Elephant Win by Rule vs Advisor and Soldier" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 26 moves; the key first move is C8=5. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Elephant, a Cannon, a Soldier. Black has a General, a Advisor, a Soldier.
Solution move by move
- 1. Red C8=5Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
1. Black A5+41. Black A5+4 - 2. Red E7-5Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
2. Black K5=62. Black K5=6 - 3. Red C5=4Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
3. Black A4-53. Black A4-5 - 4. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
4. Black K6=54. Black K6=5 - 5. Red K5=4Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
5. Black P6=55. Black P6=5 - 6. Red C4=5Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
6. Black P5=46. Black P5=4 - 7. Red C5+1Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
7. Black P4=37. Black P4=3 - 8. Red K4-1Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
8. Black P3=48. Black P3=4 - 9. Red K4=5Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
9. Black P4=39. Black P4=3 - 10. Red K5=6Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
10. Black P3=410. Black P3=4 - 11. Red K6+1Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
11. Black P4=311. Black P4=3 - 12. Red P4+1Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
12. Black P3=412. Black P3=4 - 13. Red P4+1Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
13. Black P4=313. Black P4=3 - 14. Red C5+7Why it works
- Wins material: takes the Advisor.
What to watch out for14. Black P3=414. Black P3=4 - 15. Red C5=9Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
15. Black P4=515. Black P4=5 - 16. Red E5-316. Black P5=4
16. Black P5=4 - 17. Red C9-8Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
17. Black P4=517. Black P4=5 - 18. Red C9=5Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for18. Black P5=418. Black P5=4 - 19. Red E3+519. Black K5=4
19. Black K5=4 - 20. Red C5=620. Black K4+1
20. Black K4+1 - 21. Red C6+3Why it works
- Wins material: takes the Soldier.
What to watch out for21. Black K4+121. Black K4+1 - 22. Red E5-322. Black K4=5
22. Black K4=5 - 23. Red P4=323. Black K5-1
23. Black K5-1 - 24. Red C6=124. Black K5+1
24. Black K5+1 - 25. Red C1+5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for25. Black K5=625. Black K5=6 - 26. Red K6=5Why it works
- Ends the game: no legal reply remains.
What to watch out for26. Red K6=5
Variations and alternative defences
The source manual records 5 variations. Each branch starts from the move number shown.
- Variation 1, from move 13: K5=4 14. P4=5 P4+1+ 15. K6-1 P4+1+ 16. K6=5 P4=3 17. C5=2 P3=4 18. C2=1 P4=3 19. K5+1 Try it on the board
- Variation 2, from move 6: P5+1 7. P4+1 K5=4 8. C5+8 K4=5 9. P4=5 P5=4 10. K4+1 Try it on the board
- Variation 3, from move 3: K6+1 4. E5+7 K6-1 5. K6=5 A4-5 6. C4=5 Try it on the board
- Variation 4, from move 4: K6=5 5. C4=6 Try it on the board
- Variation 5, from move 1: K5=6 2. K6=5 A5-4 3. P4+1 A4+5 4. C5+8 K6=5 5. P4=5 K5=4 6. P5=6 K4=5 7. C5-6 K5=6 8. K5=4 P6+1+ 9. K4-1 K6=5 10. C5+1 K5+1 11. K4=5 P6+1 12. E7-5 Try it on the board
Final position
Red wins after 26 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "No. 13: Cannon, High Soldier and Elephant Win by Rule vs Advisor and Soldier"?
Red moves first, as in every puzzle of Practical Endgames.
How many moves does the solution take?
26 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C8=5 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 9: Cannon and High Soldier Win by Rule vs Two Advisors
- No. 11: Cannon, High Soldier and Elephant Win by Rule vs Two Advisors and One Elephant (1)
- No. 12: Cannon, High Soldier and Elephant Win by Rule vs Two Advisors and One Elephant (2)
- No. 14: Cannon, High Soldier and Elephant Win by Rule vs Elephant and Soldier
- No. 15: Cannon, High Soldier and Elephant Win by Rule vs Lone Cannon
- No. 16: Cannon, High Soldier and Advisor Win by Rule vs Two Elephants and One Advisor
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