No. 14: Two Cannons and Two Advisors Win by Rule vs Horse and Two Advisors
"No. 14: Two Cannons and Two Advisors Win by Rule vs Horse and Two Advisors" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 24 moves; the key first move is C1=5. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Advisors, 2 Cannons. Black has a General, 2 Advisors, a Horse.
Solution move by move
- 1. Red C1=5Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
1. Black H7-61. Black H7-6 - 2. Red K5-1Why it worksWhat to watch out for
- Not forcing: the defender has 10 replies, so compare each one before playing it.
2. Black K4=52. Black K4=5 - 3. Red K5=4Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
3. Black K5=63. Black K5=6 - 4. Red A4-5Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
4. Black K6=54. Black K6=5 - 5. Red A5-6Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
5. Black K5=45. Black K5=4 - 6. Red C5+6Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 8 replies, so compare each one before playing it.
6. Black H6+56. Black H6+5 - 7. Red +A-5Why it works
- Takes away the General's escape squares.
What to watch out for7. Black H5-47. Black H5-4 - 8. Red C5-48. Black A5+6
8. Black A5+6 - 9. Red C5=69. Black K4=5
9. Black K4=5 - 10. Red -C+5Why it works
- Wins material: takes the Horse.
What to watch out for- Not forcing: the defender has 4 replies, so compare each one before playing it.
10. Black A4-510. Black A4-5 - 11. Red +C=5Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
11. Black A5+411. Black A5+4 - 12. Red C6-112. Black K5=6
12. Black K5=6 - 13. Red A5+613. Black K6=5
13. Black K6=5 - 14. Red C6+6Why it works
- Wins material: takes the Advisor.
What to watch out for14. Black K5=414. Black K5=4 - 15. Red C5-615. Black K4+1
15. Black K4+1 - 16. Red C6=7Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
16. Black K4=516. Black K4=5 - 17. Red C7-6Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
17. Black K5-117. Black K5-1 - 18. Red C7=518. Black K5=4
18. Black K5=4 - 19. Red K4+119. Black K4+1
19. Black K4+1 - 20. Red K4=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for20. Black A6-520. Black A6-5 - 21. Red +C+7Why it works
- Wins material: takes the Advisor.
What to watch out for21. Black K4-121. Black K4-1 - 22. Red +C=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for22. Black K4+122. Black K4+1 - 23. Red -A+5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for23. Black K4+123. Black K4+1 - 24. Red C5=6Why it works
- Ends the game: no legal reply remains.
What to watch out for24. Red C5=6
Variations and alternative defences
The source manual records 3 variations. Each branch starts from the move number shown.
- Variation 1, from move 2: K4+1 3. K5=4 A5-6 4. A6-5+ H6+4 5. C5=6 Try it on the board
- Variation 2, from move 4: 4. C5+6 H6+5 5. C6+6 Try it on the board
- Variation 3, from move 3: K4-1 4. C5+6 Try it on the board
Final position
Red wins after 24 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "No. 14: Two Cannons and Two Advisors Win by Rule vs Horse and Two Advisors"?
Red moves first, as in every puzzle of Practical Endgames.
How many moves does the solution take?
24 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C1=5 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 11: Two Cannons and One Advisor Win by Rule vs Full Advisors and Elephants
- No. 12: Two Cannons and One Elephant Win by Rule vs Two High Soldiers
- No. 13: Two Cannons and Two Advisors Win by Rule vs Two High Soldiers
- No. 15: Two Cannons and Two Advisors Win by Rule vs Cannon and Two Advisors
- No. 16: Two Cannons with Full Advisors and Elephants Win by Rule vs Horse and Two Elephants
- No. 1: Chariot and Cannon with Full Advisors and Elephants Draw by Rule vs Two Cannons with Full Advisors and Elephants
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