No. 13: Two Cannons and Two Advisors Win by Rule vs Two High Soldiers

No. 13: Two Cannons and Two Advisors Win by Rule vs Two High Soldiers楚河 漢界仕帥炮炮仕卒卒士士將

"No. 13: Two Cannons and Two Advisors Win by Rule vs Two High Soldiers" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 21 moves; the key first move is C9+2. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, 2 Advisors, 2 Cannons. Black has a General, 2 Advisors, 2 Soldiers.

Solution move by move

  1. 1. Red C9+2
    Why it works–
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    1. Black K4=5
    1楚河 漢界仕帥炮仕炮卒卒士士將
    1. Black K4=5
  2. 2. Red C1=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    2. Black K5=4
    2楚河 漢界仕帥炮仕炮卒卒士士將
    2. Black K5=4
  3. 3. Red C9=8
    Why it works–
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    3. Black P6+1
    3楚河 漢界仕帥炮仕卒炮卒士士將
    3. Black P6+1
  4. 4. Red C4=6 (check)
    4. Black K4=5
    4楚河 漢界仕帥炮仕卒炮卒士士將
    4. Black K4=5
  5. 5. Red C8-1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    5. Black P7+1
    5楚河 漢界仕帥炮炮仕卒卒士士將
    5. Black P7+1
  6. 6. Red -A+5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    6. Black A5-6
    6楚河 漢界帥炮仕炮仕卒卒士將士
    6. Black A5-6
  7. 7. Red K5=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    7. Black -A+5
    7楚河 漢界帥炮仕炮仕卒卒士士將
    7. Black -A+5
  8. 8. Red A5+4 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    • The Advisor stands where it can be captured.
    8. Black A5+4
    8楚河 漢界帥炮炮仕仕卒士士將
    8. Black A5+4
  9. 9. Red A4-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    9. Black P7+1
    9楚河 漢界帥炮仕卒炮仕士士將
    9. Black P7+1
  10. 10. Red C6=3 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    10. Black A4-5
    10楚河 漢界帥仕炮炮仕士士將
    10. Black A4-5
  11. 11. Red K4+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    11. Black A5+4
    11楚河 漢界仕帥炮炮仕士士將
    11. Black A5+4
  12. 12. Red K4+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    12. Black K5+1
    12楚河 漢界仕炮炮仕帥士士將
    12. Black K5+1
  13. 13. Red C8-2
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    13. Black K5-1
    13楚河 漢界炮仕炮仕帥士士將
    13. Black K5-1
  14. 14. Red C8=5 (check)
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    14. Black K5=4
    14楚河 漢界炮仕炮仕帥士士將
    14. Black K5=4
  15. 15. Red K4=5
    15. Black A6-5
    15楚河 漢界炮仕炮仕帥士士將
    15. Black A6-5
  16. 16. Red C5=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    16. Black A5+6
    16楚河 漢界炮仕炮仕帥士士將
    16. Black A5+6
  17. 17. Red A5+4
    17. Black A6-5
    17楚河 漢界炮炮仕帥仕士士將
    17. Black A6-5
  18. 18. Red C3=2
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    18. Black K4+1
    18楚河 漢界炮炮仕帥仕士將士
    18. Black K4+1
  19. 19. Red C2=6 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    19. Black K4-1
    19楚河 漢界炮炮仕帥仕士士將
    19. Black K4-1
  20. 20. Red A6-5 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    20. Black K4=5
    20楚河 漢界炮炮仕帥仕士士將
    20. Black K4=5
  21. 21. Red A5-6 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    21楚河 漢界仕炮炮帥仕士士將
    21. Red A5-6

Variations and alternative defences

The source manual records 1 variation. Each branch starts from the move number shown.

Final position

Final position楚河 漢界仕炮炮帥仕士士將

Red wins after 21 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 13: Two Cannons and Two Advisors Win by Rule vs Two High Soldiers"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

21 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move C9+2 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

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