No. 5: Two Horses and Elephant Win by Rule vs Two Soldiers and Two Advisors

No. 5: Two Horses and Elephant Win by Rule vs Two Soldiers and Two Advisors楚河 漢界帥相卒卒傌傌士將士

"No. 5: Two Horses and Elephant Win by Rule vs Two Soldiers and Two Advisors" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 16 moves; the key first move is K5=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Elephant, 2 Horses. Black has a General, 2 Advisors, 2 Soldiers.

Solution move by move

  1. 1. Red K5=6 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    1. Black P5=4
    1楚河 漢界帥相卒卒傌傌士將士
    1. Black P5=4
  2. 2. Red H2+3 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    2. Black K5=4
    2楚河 漢界帥相卒卒傌士傌將士
    2. Black K5=4
  3. 3. Red H7+5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    3. Black P6=5
    3楚河 漢界帥相卒卒傌士傌將士
    3. Black P6=5
  4. 4. Red H5+7
    Why it works–
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    4. Black A5+4
    4楚河 漢界帥相卒卒傌士傌將士
    4. Black A5+4
  5. 5. Red H7+8 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    5. Black K4+1
    5楚河 漢界帥相卒卒士傌將傌士
    5. Black K4+1
  6. 6. Red H3-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    6. Black A6+5
    6楚河 漢界帥相卒卒士傌傌將士
    6. Black A6+5
  7. 7. Red H5-4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    7. Black A5-6
    7楚河 漢界帥相卒卒傌士傌將士
    7. Black A5-6
  8. 8. Red H4+3
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    8. Black P4+1
    8楚河 漢界帥相卒卒士傌傌將士
    8. Black P4+1
  9. 9. Red H3+4 (captures the Advisor, check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Advisor.
    What to watch out forNo real drawback in this position.
    9. Black K4=5
    9楚河 漢界帥相卒卒士傌將傌
    9. Black K4=5
  10. 10. Red H8-6 (captures the Advisor)
    Why it works
    • Wins material: takes the Advisor.
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    10. Black P5=6
    10楚河 漢界帥相卒卒傌將傌
    10. Black P5=6
  11. 11. Red H6+7 (check)
    11. Black K5=6
    11楚河 漢界帥相卒卒將傌傌
    11. Black K5=6
  12. 12. Red H4-2
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    12. Black P6+1
    12楚河 漢界帥相卒卒將傌傌
    12. Black P6+1
  13. 13. Red H2-3 (check)
    13. Black K6-1
    13楚河 漢界帥相卒卒傌傌將
    13. Black K6-1
  14. 14. Red H7-6 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    14. Black P4+1 (check)
    14楚河 漢界帥相卒卒傌傌將
    14. Black P4+1
  15. 15. Red K6+1 (captures the Soldier, threatens mate next move)
    Why it works
    • Wins material: takes the Soldier.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    15. Black P6=7
    15楚河 漢界相帥卒傌傌將
    15. Black P6=7
  16. 16. Red H3+2 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    16楚河 漢界相帥卒傌傌將
    16. Red H3+2

Variations and alternative defences

The source manual records 1 variation. Each branch starts from the move number shown.

Final position

Final position楚河 漢界相帥卒傌傌將

Red wins after 16 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 5: Two Horses and Elephant Win by Rule vs Two Soldiers and Two Advisors"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

16 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move K5=6 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

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