No. 6: Two Horses and Elephant Win by Rule vs Two Soldiers and Two Elephants

No. 6: Two Horses and Elephant Win by Rule vs Two Soldiers and Two Elephants楚河 漢界相帥卒卒傌象傌象將

"No. 6: Two Horses and Elephant Win by Rule vs Two Soldiers and Two Elephants" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 8 moves; the key first move is H1+3. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

Solve this puzzle on ChessZing →

Free, in the browser, no download.

Pieces on the board

Red has a General, a Elephant, 2 Horses. Black has a General, 2 Elephants, 2 Soldiers.

Solution move by move

  1. 1. Red H1+3 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    1. Black K6+1
    1楚河 漢界相帥卒卒象傌傌將象
    1. Black K6+1
  2. 2. Red H7-8
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    2. Black P5=4
    2楚河 漢界相帥卒卒傌象傌將象
    2. Black P5=4
  3. 3. Red H8+6
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    3. Black P4+1
    3楚河 漢界相帥卒卒傌象傌將象
    3. Black P4+1
  4. 4. Red H6+8
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    4. Black P6+1
    4楚河 漢界相帥卒卒象傌傌將象
    4. Black P6+1
  5. 5. Red H8+6 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    5. Black K6+1
    5楚河 漢界相帥卒卒象將傌象傌
    5. Black K6+1
  6. 6. Red H3-1 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    6. Black P6+1 (check, the only legal reply)
    6楚河 漢界相帥卒卒傌象將象傌
    6. Black P6+1
  7. 7. Red K4=5 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 10 replies, so compare each one before playing it.
    7. Black P4+1 (threatens mate next move)
    7楚河 漢界相帥卒卒傌象將象傌
    7. Black P4+1
  8. 8. Red H1+2 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    8楚河 漢界相帥卒卒象將傌象傌
    8. Red H1+2

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界相帥卒卒象將傌象傌

Red wins after 8 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 6: Two Horses and Elephant Win by Rule vs Two Soldiers and Two Elephants"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

8 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H1+3 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Practical Endgames →

Languages: English · Tiếng Việt · 简体中文 · 繁體中文