No. 9: Two Horses Win by Rule vs Horse and Two Advisors (1)

No. 9: Two Horses Win by Rule vs Horse and Two Advisors (1)楚河 漢界帥傌傌馬士士將

"No. 9: Two Horses Win by Rule vs Horse and Two Advisors (1)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 7 moves; the key first move is H1+2. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, 2 Horses. Black has a General, 2 Advisors, a Horse.

Solution move by move

  1. 1. Red H1+2 (check)
    1. Black H5-7
    1楚河 漢界帥傌士馬傌士將
    1. Black H5-7
  2. 2. Red H6-4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    2. Black K6=5
    2楚河 漢界帥傌士馬傌士將
    2. Black K6=5
  3. 3. Red K5+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    3. Black H7+6
    3楚河 漢界帥傌馬士傌士將
    3. Black H7+6
  4. 4. Red H4+2 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    4. Black H6+5
    4楚河 漢界帥馬傌士傌士將
    4. Black H6+5
  5. 5. Red -H+3 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    5. Black K5=6
    5楚河 漢界帥馬士傌傌士將
    5. Black K5=6
  6. 6. Red H3-5 (check)
    6. Black K6+1
    6楚河 漢界帥馬傌士將傌士
    6. Black K6+1
  7. 7. Red H5-3 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    7楚河 漢界帥馬傌士將傌士
    7. Red H5-3

Variations and alternative defences

The source manual records 3 variations. Each branch starts from the move number shown.

Final position

Final position楚河 漢界帥馬傌士將傌士

Red wins after 7 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 9: Two Horses Win by Rule vs Horse and Two Advisors (1)"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

7 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H1+2 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

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