No. 12: Two Horses Win by Rule vs Horse and Two Elephants (1)
"No. 12: Two Horses Win by Rule vs Horse and Two Elephants (1)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 20 moves; the key first move is H6+4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Horses. Black has a General, 2 Elephants, a Horse.
Solution move by move
- 1. Red H6+41. Black K5=6
1. Black K5=6 - 2. Red K4=5Why it worksWhat to watch out for
- Not forcing: the defender has 10 replies, so compare each one before playing it.
2. Black K6-12. Black K6-1 - 3. Red H3-2Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
3. Black E7+53. Black E7+5 - 4. Red H2+1Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
4. Black H5+34. Black H5+3 - 5. Red H1-35. Black K6+1
5. Black K6+1 - 6. Red H4-2Why it worksWhat to watch out for
- Not forcing: the defender has 11 replies, so compare each one before playing it.
6. Black H3+56. Black H3+5 - 7. Red H2+1Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
7. Black H5-77. Black H5-7 - 8. Red H1+2Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for8. Black K6+18. Black K6+1 - 9. Red H3+4Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 10 replies, so compare each one before playing it.
9. Black E5-79. Black E5-7 - 10. Red H4-6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for10. Black K6-110. Black K6-1 - 11. Red H2-3Why it worksWhat to watch out for
- Not forcing: the defender has 10 replies, so compare each one before playing it.
11. Black E7+911. Black E7+9 - 12. Red H6-7Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
12. Black H7+512. Black H7+5 - 13. Red H7+8Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
13. Black H5-413. Black H5-4 - 14. Red H8+6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for14. Black K6+114. Black K6+1 - 15. Red H3+4Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 11 replies, so compare each one before playing it.
15. Black E9-715. Black E9-7 - 16. Red H4-6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for16. Black H4-516. Black H4-5 - 17. Red -H-5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 8 replies, so compare each one before playing it.
17. Black E7+917. Black E7+9 - 18. Red H5-4Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
18. Black E9+718. Black E9+7 - 19. Red H4+3Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 9 replies, so compare each one before playing it.
19. Black H5+719. Black H5+7 - 20. Red H3-5Why it works
- Ends the game: no legal reply remains.
What to watch out for20. Red H3-5
Variations and alternative defences
The source manual records 1 variation. Each branch starts from the move number shown.
- Variation 1, from move 1: K5=4 2. H4+2 E7+5 3. H3-5 H5+4 4. H5+6 E3+1 Try it on the board
Final position
Red wins after 20 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "No. 12: Two Horses Win by Rule vs Horse and Two Elephants (1)"?
Red moves first, as in every puzzle of Practical Endgames.
How many moves does the solution take?
20 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move H6+4 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 9: Two Horses Win by Rule vs Horse and Two Advisors (1)
- No. 10: Two Horses Win by Rule vs Horse and Two Advisors (2)
- No. 11: Two Horses Win by Rule vs Cannon, Advisor and Elephant
- No. 13: Two Horses Win by Rule vs Horse and Two Elephants (2)
- No. 14: Two Horses Win by Rule vs Horse and Two Elephants (3)
- No. 15: Two Horses and Elephant Win by Rule vs Cannon and Two Advisors (1)
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