No. 10: Two Horses Win by Rule vs Horse and Two Advisors (2)
"No. 10: Two Horses Win by Rule vs Horse and Two Advisors (2)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 6 moves; the key first move is H8+7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Horses. Black has a General, 2 Advisors, a Horse.
Solution move by move
- 1. Red H8+7Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
1. Black H3-51. Black H3-5 - 2. Red H3+2Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for2. Black K6+12. Black K6+1 - 3. Red H7-5Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
3. Black H5+63. Black H5+6 - 4. Red K5=4Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for4. Black A5+64. Black A5+6 - 5. Red H5+6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for5. Black K6=55. Black K6=5 - 6. Red H2-4Why it works
- Wins material: takes the Advisor.
What to watch out for- Not forcing: the defender has 8 replies, so compare each one before playing it.
6. Red H2-4
Variations and alternative defences
The source manual records 3 variations. Each branch starts from the move number shown.
- Variation 1, from move 1: A5+6 2. H3+2+ K6+1 3. H7-5 A4-5 4. H5-6 H3-4 5. H6-4 H4+5 6. H4+5# Try it on the board
- Variation 2, from move 1: H3+5 2. H3+2+ K6+1 3. H7-5 H5+4+ 4. K5=6 A5+6 5. H5+6+ K6=5 6. H2-4 Try it on the board
- Variation 3, from move 3: A5-4 4. H2-1 Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "No. 10: Two Horses Win by Rule vs Horse and Two Advisors (2)"?
Red moves first, as in every puzzle of Practical Endgames.
How many moves does the solution take?
6 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move H8+7 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 7: Two Horses Win by Rule vs Horse, Advisor and Elephant (1)
- No. 8: Two Horses Win by Rule vs Horse, Advisor and Elephant (2)
- No. 9: Two Horses Win by Rule vs Horse and Two Advisors (1)
- No. 11: Two Horses Win by Rule vs Cannon, Advisor and Elephant
- No. 12: Two Horses Win by Rule vs Horse and Two Elephants (1)
- No. 13: Two Horses Win by Rule vs Horse and Two Elephants (2)
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