Flooding the Seven Armies
"Flooding the Seven Armies" is a Xiangqi (Chinese Chess) puzzle from the collection Hundred Game Manual. Red moves first and wins in 20 moves; the key first move is R2=4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Elephant, a Chariot, a Cannon, 3 Soldiers. Black has a General, 2 Advisors, a Elephant, a Chariot, 5 Soldiers.
Solution move by move
- 1. Red R2=4Why it works
- Takes away the General's escape squares.
What to watch out for1. Black A5+61. Black A5+6 - 2. Red R4+4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Advisor.
- Creates an immediate mating threat that must be answered.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
2. Black K6+12. Black K6+1 - 3. Red P3=43. Black K6=5
3. Black K6=5 - 4. Red C1=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for4. Black R1=54. Black R1=5 - 5. Red P4=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Soldier.
What to watch out for5. Black K5=65. Black K5=6 - 6. Red P5=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for6. Black K6-16. Black K6-1 - 7. Red C5=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for7. Black R5=67. Black R5=6 - 8. Red P4+1Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for8. Black K6-18. Black K6-1 - 9. Red P4+1Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for9. Black K6=59. Black K6=5 - 10. Red P4+1Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for- Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
10. Black R6-410. Black R6-4 - 11. Red C4=9Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 19 replies, so compare each one before playing it.
11. Black A4-511. Black A4-5 - 12. Red C9+5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 21 replies, so compare each one before playing it.
12. Black P5+112. Black P5+1 - 13. Red K6+1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 22 replies, so compare each one before playing it.
13. Black P6=513. Black P6=5 - 14. Red K6=5Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 21 replies, so compare each one before playing it.
14. Black A5-414. Black A5-4 - 15. Red P6+1Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Advisor.
- Creates an immediate mating threat that must be answered.
What to watch out for15. Black K5=415. Black K5=4 - 16. Red C9+116. Black K4+1
16. Black K4+1 - 17. Red C9=4Why it works
- Wins material: takes the Chariot.
What to watch out for- Not forcing: the defender has 9 replies, so compare each one before playing it.
17. Black P5=617. Black P5=6 - 18. Red C4-7Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
18. Black P2+118. Black P2+1 - 19. Red C4-1Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
19. Black P2+119. Black P2+1 - 20. Red E5+7Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
20. Black K4+120. Black K4+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black A5+6
- If Black plays R1=6 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black K6=5
- If Black plays K6-1 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black A4-5
- If Black plays P1=2 instead: Red mates immediately with C9+6. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with C9+6. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with C9+6. Try it on the board
- If Black plays P2+1 instead: Red mates immediately with C9+6. Try it on the board
- 12. Black P5+1
- If Black plays P1=2 instead: Red mates immediately with P6=5. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with P6=5. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with P6=5. Try it on the board
- If Black plays P2+1 instead: Red mates immediately with P6=5. Try it on the board
- If Black plays P2=3 instead: Red mates immediately with P6=5. Try it on the board
- 13. Black P6=5
- If Black plays P1=2 instead: Red mates immediately with P6=5. Try it on the board
- If Black plays P5=6 instead: Red mates immediately with P6=5. Try it on the board
- If Black plays P5=4 instead: Red mates immediately with P6=5. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with P6=5. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with P6=5. Try it on the board
- If Black plays P2+1 instead: Red mates immediately with P6=5. Try it on the board
- 14. Black A5-4
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- 16. Black K4+1
- If Black plays E3+5 instead: no immediate mate; the attack continues. Try it on the board
- 17. Black P5=6
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K4=5 instead: no immediate mate; the attack continues. Try it on the board
- 18. Black P2+1
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K4=5 instead: no immediate mate; the attack continues. Try it on the board
- 19. Black P2+1
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K4=5 instead: no immediate mate; the attack continues. Try it on the board
- 20. Black K4+1
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K4-1 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Flooding the Seven Armies"?
Red moves first, as in every puzzle of Hundred Game Manual.
How many moves does the solution take?
20 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R2=4 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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