A. Two Chariots and Horse Class: Standard Positions 10
"A. Two Chariots and Horse Class: Standard Positions 10" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 4 moves; the key first move is R9=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Advisor, 2 Chariots, a Horse. Black has a General, 2 Advisors, 2 Elephants, a Chariot, a Horse, a Soldier.
Solution move by move
- 1. Red R9=6Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 32 replies, so compare each one before playing it.
1. Black R4-21. Black R4-2 - 2. Red H1+3Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for2. Black K5=42. Black K5=4 - 3. Red R8+9Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for3. Black E1-33. Black E1-3 - 4. Red R8=7Why it works
- Ends the game: no legal reply remains.
- Wins material: takes the Elephant.
What to watch out for4. Red R8=7
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black R4-2
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: Red mates immediately with H1+3. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H7-9 instead: Red mates immediately with H1+3. Try it on the board
- If Black plays H7+9 instead: Red mates immediately with H1+3. Try it on the board
- If Black plays H7-5 instead: Red mates immediately with H1+3. Try it on the board
Final position
Red wins after 4 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "A. Two Chariots and Horse Class: Standard Positions 10"?
Red moves first, as in every puzzle of Chariot & Horse mates.
How many moves does the solution take?
4 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R9=6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- B. Chariot and Two Horses Class, Game 02
- B. Chariot and Two Horses Class, Game 01
- A. Two Chariots and Horse Class: Standard Positions 9
- A. Two Chariots and Horse Class: Standard Positions 8
- A. Two Chariots and Horse Class: Standard Positions 7
- B. Two Chariots and Horse Class, Game 16
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