B. Two Chariots and Horse Class, Game 18

B. Two Chariots and Horse Class, Game 18楚河 漢界帥卒卒卒俥俥傌象士車將士

"B. Two Chariots and Horse Class, Game 18" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 7 moves; the key first move is H6+7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, 2 Chariots, a Horse. Black has a General, 2 Advisors, a Elephant, a Chariot, 3 Soldiers.

Solution move by move

  1. 1. Red H6+7 (check, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    1. Black R4+1 (threatens mate next move)
    1楚河 漢界帥卒卒卒俥俥象傌車士將士
    1. Black R4+1
  2. 2. Red R8+3 (check, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    2. Black A5-4 (threatens mate next move)
    2楚河 漢界帥卒卒卒俥象傌車俥士將士
    2. Black A5-4
  3. 3. Red R8=6 (captures the Advisor, check)
    Why it works
    • Wins material: takes the Advisor.
    What to watch out for
    • The Chariot stands where it can be captured.
    3. Black K5+1 (threatens mate next move)
    3楚河 漢界帥卒卒卒俥象傌車將俥士
    3. Black K5+1
  4. 4. Red R6-1 (captures the Chariot, check, sacrifices the Chariot)
    Why it works
    • Wins material: takes the Chariot.
    What to watch out forNo real drawback in this position.
    4. Black K5=4 (captures the Chariot, threatens mate next move)
    4楚河 漢界帥卒卒卒俥象傌將士
    4. Black K5=4
  5. 5. Red R4=6 (captures the Soldier, check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Soldier.
    What to watch out forNo real drawback in this position.
    5. Black K4=5 (threatens mate next move)
    5楚河 漢界帥卒卒俥象傌將士
    5. Black K4=5
  6. 6. Red R6+4 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    6. Black K5-1 (threatens mate next move)
    6楚河 漢界帥卒卒象傌俥將士
    6. Black K5-1
  7. 7. Red R6=4 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    7楚河 漢界帥卒卒象傌俥將士
    7. Red R6=4

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界帥卒卒象傌俥將士

Red wins after 7 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "B. Two Chariots and Horse Class, Game 18"?

Red moves first, as in every puzzle of Chariot & Horse mates.

How many moves does the solution take?

7 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H6+7 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

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