Chariot and Horse Collection No. 100: Besiege Wei to Rescue Zhao
"Chariot and Horse Collection No. 100: Besiege Wei to Rescue Zhao" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 18 moves; the key first move is R1+9. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Chariot, a Horse. Black has a General, 2 Elephants, 5 Soldiers.
Solution move by move
- 1. Red R1+91. Black K5+1
1. Black K5+1 - 2. Red R1-1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 20 replies, so compare each one before playing it.
2. Black K5-12. Black K5-1 - 3. Red H2-43. Black K5=4
3. Black K5=4 - 4. Red R1-2Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 17 replies, so compare each one before playing it.
4. Black K4+14. Black K4+1 - 5. Red R1=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for5. Black K4=55. Black K4=5 - 6. Red R6=7Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 19 replies, so compare each one before playing it.
6. Black K5=66. Black K5=6 - 7. Red H4+2Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 17 replies, so compare each one before playing it.
7. Black K6=57. Black K6=5 - 8. Red R7+2Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for8. Black K5-18. Black K5-1 - 9. Red H2-49. Black K5=4
9. Black K5=4 - 10. Red R7-1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 17 replies, so compare each one before playing it.
10. Black K4+110. Black K4+1 - 11. Red R7=5Why it works
- Wins material: takes the Elephant.
What to watch out for- Not forcing: the defender has 14 replies, so compare each one before playing it.
11. Black +P=411. Black +P=4 - 12. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 15 replies, so compare each one before playing it.
12. Black +P=512. Black +P=5 - 13. Red K5+1Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 12 replies, so compare each one before playing it.
13. Black P6=513. Black P6=5 - 14. Red K5-1Why it worksWhat to watch out for
- Not forcing: the defender has 11 replies, so compare each one before playing it.
14. Black +P+114. Black +P+1 - 15. Red K5+1Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 9 replies, so compare each one before playing it.
15. Black P5+115. Black P5+1 - 16. Red R5-5Why it works
- Wins material: takes the Soldier.
What to watch out for16. Black K4+116. Black K4+1 - 17. Red R5+6Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 8 replies, so compare each one before playing it.
17. Black P4+117. Black P4+1 - 18. Red H4-5Why it works
- Ends the game: no legal reply remains.
What to watch out for18. Red H4-5
Variations and alternative defences
The source manual records 12 variations. Each branch starts from the move number shown.
- Variation 1, from move 6: K5=4 7. R7+2+ K4-1 8. R7-1 Try it on the board
- Variation 2, from move 2: K5=4 3. H2-4+ K4-1 4. R1-2 Try it on the board
- Variation 3, from move 2: E5-7 3. H2-4+ K5+1 4. H4+3 K5=4 5. H3-2 K4=5 6. H2-4 K5=6 7. H4+6 K6=5 8. H6+7 K5=6 9. R1-1+ K6-1 10. R1-1 K6+1 11. H7-5 K6=5 12. R1=5+ K5=4 13. H5+7+ K4-1 14. R5=6# Try it on the board
- Variation 4, from move 11: K6-1 12. R1+2+ K6+1 13. H5+3+ Try it on the board
- Variation 5, from move 13: 13. H5-6+ Try it on the board
- Variation 6, from move 12: K6-1 13. H5-3+ K6=5 14. R1+1# Try it on the board
- Variation 7, from move 2: E5+7 3. H2+4+ K5-1 4. H4-3 K5=4 5. R1+1+ K4+1 6. R1-5 K4-1 7. H3+5 K4+1 8. H5-4 K4-1 9. R1=6+ K4=5 10. R6=7 K5=4 11. R7+5+ K4+1 12. R7-4 K4-1 13. R7=6+ K4=5 14. R6=3 K5=4 15. H4-6 K4=5 16. R3=5+ K5=6 17. H6+5+ K6+1 18. H5-3+ K6+1 19. R5+3 Try it on the board
- Variation 8, from move 15: K4+1 16. R3+3+ Try it on the board
- Variation 9, from move 10: E3+5 11. H4+3+ Try it on the board
- Variation 10, from move 7: K4=5 8. H5-4 K5=4 Try it on the board
- Variation 11, from move 2: E5+3 3. H2+4+ K5-1 4. H4-3 K5=4 5. R1+1+ K4+1 6. R1-4 K4-1 7. R1=6+ K4=5 8. R6=7 E3+5 9. R7=8 K5=4 10. R8+4+ K4+1 11. H3+4+ K4=5 12. R8=6 K5=6 13. H4-2 K6=5 14. H2-1 E5+3 15. H1+3+ K5+1 16. R6=7 K5=6 17. H3-4 K6-1 18. R7-1+ K6+1 19. H4+6+ K6=5 20. R7-1# Try it on the board
- Variation 12, from move 12: E5+3 13. H4-3+ K5+1 14. R6=7 Try it on the board
Final position
Red wins after 18 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "Chariot and Horse Collection No. 100: Besiege Wei to Rescue Zhao"?
Red moves first, as in every puzzle of Chariot & Horse mates.
How many moves does the solution take?
18 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R1+9 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- 97. Sword Aura Sweeping Everywhere
- No. 98: Every Step Shines
- 99. Helpless and at a Loss
- B. Chariot and Horse Class, Game 03
- B. Two Chariots and Horse Class, Game 36
- B. Two Chariots and Horse Class, Game 34
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