99. Helpless and at a Loss
"99. Helpless and at a Loss" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 19 moves; the key first move is H5+4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Advisors, 2 Elephants, a Chariot, a Horse, a Soldier. Black has a General, 2 Advisors, 2 Elephants, a Chariot, a Cannon, a Soldier.
Solution move by move
- 1. Red H5+4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for1. Black K5+11. Black K5+1 - 2. Red H4-6Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
2. Black K5=42. Black K5=4 - 3. Red H6+83. Black K4+1
3. Black K4+1 - 4. Red H8+7Why it works
- Wins material: takes the Elephant.
What to watch out for4. Black K4-14. Black K4-1 - 5. Red R2=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for5. Black K4=55. Black K4=5 - 6. Red R6+4Why it works
- Wins material: takes the Advisor.
What to watch out for- Not forcing: the defender has 15 replies, so compare each one before playing it.
6. Black P4=36. Black P4=3 - 7. Red R6-47. Black K5-1
7. Black K5-1 - 8. Red H7-68. Black K5+1
8. Black K5+1 - 9. Red H6-49. Black K5-1
9. Black K5-1 - 10. Red R6+3Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 13 replies, so compare each one before playing it.
10. Black A6+510. Black A6+5 - 11. Red R6=5Why it works
- Wins material: takes the Advisor.
What to watch out for11. Black K5=411. Black K5=4 - 12. Red H4+6Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 12 replies, so compare each one before playing it.
12. Black P3+112. Black P3+1 - 13. Red A5-6Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Gives up the Advisor; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 16 replies, so compare each one before playing it.
13. Black P3=413. Black P3=4 - 14. Red K5=6Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 15 replies, so compare each one before playing it.
14. Black R1=214. Black R1=2 - 15. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 24 replies, so compare each one before playing it.
15. Black C1=215. Black C1=2 - 16. Red H6+4Why it worksWhat to watch out for
- Not forcing: the defender has 21 replies, so compare each one before playing it.
16. Black R2=616. Black R2=6 - 17. Red E5+3Why it worksWhat to watch out for
- Not forcing: the defender has 30 replies, so compare each one before playing it.
17. Black C2=617. Black C2=6 - 18. Red R5+1Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for18. Black K4+118. Black K4+1 - 19. Red R5=6Why it works
- Ends the game: no legal reply remains.
What to watch out for19. Red R5=6
Variations and alternative defences
The source manual records 11 variations. Each branch starts from the move number shown.
- Variation 1, from move 9: K5=6 10. R6+3+ K6+1 11. H4-3 K6=5 12. H3+5 P3+1+ 13. A5-6 R1=7 14. R6=4 A6+5 15. R4-2 A5-4 16. R4=5+ K5=4 17. R5+2# Try it on the board
- Variation 2, from move 14: C1=4 15. E9-7 C4-4 16. P7+1 Try it on the board
- Variation 3, from move 14: R7=4 15. H5+7+ R4-5 16. R4-2 Try it on the board
- Variation 4, from move 8: K5=4 9. H6+8+ K4=5 10. R6=5+ A6+5 11. H8-6+ K5=4 12. R5+3 P3+1+ 13. A5-6 Try it on the board
- Variation 5, from move 6: K5=6 7. R6-4 A6+5 8. R6=4+ A5+6 9. R4=5 K6-1 10. H7-6 E7+5 11. R5+2 Try it on the board
- Variation 6, from move 7: K6+1 8. R6=4+ K6=5 9. R4=5+ K5=6 10. H7-8 C1=4 11. A5-6 Try it on the board
- Variation 7, from move 4: K4=5 5. R2=5+ K5=6 6. H7-8 K6-1 7. H8-6 Try it on the board
- Variation 8, from move 3: K4=5 4. R2=5+ E3+5 5. H8-6+ K5=4 6. R5=6 R1=2 7. H6-8+ K4=5 8. H8+7+ K5-1 9. R6+4# Try it on the board
- Variation 9, from move 6: E5+7 7. H6+4+ K4=5 8. R6+3+ K5+1 9. H4+2 C1=6 10. K5=4 Try it on the board
- Variation 10, from move 6: C1=3 7. E9-7 R1-6 8. R6-4 R1=3 9. K5=6 A4+5 10. H6+8+ A5+4 11. R6+6+ K4=5 12. R6=7 Try it on the board
- Variation 11, from move 5: K5-1 6. R5=2 Try it on the board
Final position
Red wins after 19 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "99. Helpless and at a Loss"?
Red moves first, as in every puzzle of Chariot & Horse mates.
How many moves does the solution take?
19 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move H5+4 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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- 96 Light Chariot, Few Attendants
- 97. Sword Aura Sweeping Everywhere
- No. 98: Every Step Shines
- Chariot and Horse Collection No. 100: Besiege Wei to Rescue Zhao
- B. Chariot and Horse Class, Game 03
- B. Two Chariots and Horse Class, Game 36
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