Spurring the Horse, Flying Chariot
"Spurring the Horse, Flying Chariot" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 12 moves; the key first move is R5-2. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Chariot, a Horse. Black has a General, a Chariot, 2 Soldiers.
Solution move by move
- 1. Red R5-2Why it worksWhat to watch out for
- Not forcing: the defender has 20 replies, so compare each one before playing it.
1. Black R9=51. Black R9=5 - 2. Red R5=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for2. Black K6=52. Black K6=5 - 3. Red R4+33. Black K5-1
3. Black K5-1 - 4. Red H4+34. Black K5+1
4. Black K5+1 - 5. Red R4=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for5. Black K5=45. Black K5=4 - 6. Red H3-5Why it worksWhat to watch out for
- Not forcing: the defender has 15 replies, so compare each one before playing it.
- The Horse stands where it can be captured.
6. Black P8=76. Black P8=7 - 7. Red H5-7Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for7. Black K4-17. Black K4-1 - 8. Red H7+8Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for8. Black K4+18. Black K4+1 - 9. Red R5=4Why it worksWhat to watch out for
- Not forcing: the defender has 19 replies, so compare each one before playing it.
9. Black K4=59. Black K4=5 - 10. Red R4-2Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for10. Black K5-110. Black K5-1 - 11. Red H8+711. Black K5=4
11. Black K5=4 - 12. Red R4=6Why it works
- Ends the game: no legal reply remains.
What to watch out for12. Red R4=6
Variations and alternative defences
The source manual records 3 variations. Each branch starts from the move number shown.
- Variation 1, from move 6: R5=7 7. R5=8 K4=5 8. R8-2+ K5-1 9. H5+3+ K5=4 10. H3+4+ K4=5 11. R8=5# Try it on the board
- Variation 2, from move 4: K5=4 5. R4-3 K4-1 6. H3-5 K4=5 7. R4+3+ K5+1 8. H5+7+ Try it on the board
- Variation 3, from move 1: R9-4 2. R5=4+ K6=5 3. R4+3+ K5-1 4. H4+3+ K5=4 5. H3-5+ K4=5 6. H5+7+ Try it on the board
Final position
Red wins after 12 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "Spurring the Horse, Flying Chariot"?
Red moves first, as in every puzzle of Chariot & Horse mates.
How many moves does the solution take?
12 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R5-2 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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