B. Two Cannons and Horse Class, Game 03

B. Two Cannons and Horse Class, Game 03楚河 漢界砲相仕帥仕卒卒炮傌砲士士象將炮

"B. Two Cannons and Horse Class, Game 03" is a Xiangqi (Chinese Chess) puzzle from the collection Horse & Cannon mates. Red moves first and wins in 4 moves; the key first move is H5+4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, 2 Advisors, a Elephant, a Horse, 2 Cannons. Black has a General, 2 Advisors, a Elephant, 2 Cannons, 2 Soldiers.

Solution move by move

  1. 1. Red H5+4 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 34 replies, so compare each one before playing it.
    • The Horse stands where it can be captured.
    1. Black E3+5
    1楚河 漢界砲相仕帥仕卒卒炮砲象士士傌將炮
    1. Black E3+5
  2. 2. Red H4+2 (check, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    2. Black E5-7
    2楚河 漢界砲相仕帥仕卒卒炮砲士士將象傌炮
    2. Black E5-7
  3. 3. Red H2-3 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    3. Black K6+1
    3楚河 漢界砲相仕帥仕卒卒炮砲士傌士將象炮
    3. Black K6+1
  4. 4. Red C5=4 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    4楚河 漢界砲相仕帥仕卒卒炮砲士傌士將象炮
    4. Red C5=4

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界砲相仕帥仕卒卒炮砲士傌士將象炮

Red wins after 4 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "B. Two Cannons and Horse Class, Game 03"?

Red moves first, as in every puzzle of Horse & Cannon mates.

How many moves does the solution take?

4 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H5+4 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

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