Practical Xiangqi Endgames, Volume 3: Other Mating Techniques (02)

Practical Xiangqi Endgames, Volume 3: Other Mating Techniques (02)楚河 漢界帥砲卒車俥炮相傌相象兵傌砲士士俥將象車

"Practical Xiangqi Endgames, Volume 3: Other Mating Techniques (02)" is a Xiangqi (Chinese Chess) puzzle from the collection Other mating patterns. Red moves first and wins in 13 moves; the key first move is R3=4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, 2 Elephants, 2 Chariots, 2 Horses, a Cannon, a Soldier. Black has a General, 2 Advisors, 2 Elephants, 2 Chariots, 2 Cannons, a Soldier.

Solution move by move

  1. 1. Red R3=4 (check)
    Why it works–
    What to watch out for
    • The Chariot stands where it can be captured.
    1. Black K6=5 (threatens mate next move)
    1楚河 漢界帥砲卒車俥炮相傌相象兵傌砲士士俥將象車
    1. Black K6=5
  2. 2. Red R4=5 (captures the Advisor, check, sacrifices the Chariot)
    Why it works
    • Wins material: takes the Advisor.
    What to watch out for
    • Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
    2. Black A6-5 (captures the Chariot, threatens mate next move)
    2楚河 漢界帥砲卒車俥炮相傌相象兵傌砲士將象車
    2. Black A6-5
  3. 3. Red H2+4 (check)
    3. Black K5=4 (threatens mate next move)
    3楚河 漢界帥砲卒車俥炮相傌相象兵砲傌士將象車
    3. Black K5=4
  4. 4. Red R7=6 (check, threatens mate next move, the General has no escape square)
    Why it works
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    4. Black C3=4 (threatens mate next move)
    4楚河 漢界帥砲卒車俥炮相傌相象兵砲傌士將象車
    4. Black C3=4
  5. 5. Red R6+5 (captures the Cannon, check, sacrifices the Chariot, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Cannon.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out for
    • Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
    5. Black A5+4 (captures the Chariot, threatens mate next move)
    5楚河 漢界帥砲卒車炮相傌相象兵士傌將象車
    5. Black A5+4
  6. 6. Red C5=6 (check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    6. Black A4-5 (threatens mate next move)
    6楚河 漢界帥砲卒車炮相傌相象兵傌士將象車
    6. Black A4-5
  7. 7. Red P5=6 (check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    7. Black A5+4 (threatens mate next move)
    7楚河 漢界帥砲卒車炮相傌相象兵士傌將象車
    7. Black A5+4
  8. 8. Red P6=7 (captures the Elephant, check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Elephant.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    8. Black A4-5 (threatens mate next move)
    8楚河 漢界帥砲卒車炮相傌相兵傌士將象車
    8. Black A4-5
  9. 9. Red P7=6 (check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    9. Black A5+4 (threatens mate next move)
    9楚河 漢界帥砲卒車炮相傌相兵士傌將象車
    9. Black A5+4
  10. 10. Red P6=5 (check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    10. Black A4-5 (threatens mate next move)
    10楚河 漢界帥砲卒車炮相傌相兵傌士將象車
    10. Black A4-5
  11. 11. Red H7+6 (check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    11. Black A5+4 (threatens mate next move)
    11楚河 漢界帥砲卒車炮相相兵傌士傌將象車
    11. Black A5+4
  12. 12. Red H6-8 (check, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    12. Black A4-5 (threatens mate next move)
    12楚河 漢界帥砲卒車炮相相傌兵傌士將象車
    12. Black A4-5
  13. 13. Red H8+7 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    13楚河 漢界帥砲卒車炮相相兵傌傌士將象車
    13. Red H8+7

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界帥砲卒車炮相相兵傌傌士將象車

Red wins after 13 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "Practical Xiangqi Endgames, Volume 3: Other Mating Techniques (02)"?

Red moves first, as in every puzzle of Other mating patterns.

How many moves does the solution take?

13 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move R3=4 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Other mating patterns →

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