No. 12: Lone Chariot Draws by Rule vs Chariot, Advisor and Bottom Soldier
"No. 12: Lone Chariot Draws by Rule vs Chariot, Advisor and Bottom Soldier" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 6 moves; the key first move is R6=5. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Chariot. Black has a General, a Advisor, a Chariot, a Soldier.
Solution move by move
- 1. Red R6=5Why it worksWhat to watch out for
- Not forcing: the defender has 23 replies, so compare each one before playing it.
1. Black R6+51. Black R6+5 - 2. Red K5+1Why it worksWhat to watch out for
- Not forcing: the defender has 23 replies, so compare each one before playing it.
2. Black R6+12. Black R6+1 - 3. Red K5=6Why it worksWhat to watch out for
- Not forcing: the defender has 19 replies, so compare each one before playing it.
3. Black P4=33. Black P4=3 - 4. Red K6-1Why it worksWhat to watch out for
- Not forcing: the defender has 20 replies, so compare each one before playing it.
4. Black P3=44. Black P3=4 - 5. Red R5+2Why it worksWhat to watch out for
- Not forcing: the defender has 19 replies, so compare each one before playing it.
5. Black P4=55. Black P4=5 - 6. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 17 replies, so compare each one before playing it.
6. Red K6=5
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black R6+5
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- 2. Black R6+1
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black P4=3
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-1 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black P3=4
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=4 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black P4=5
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-1 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "No. 12: Lone Chariot Draws by Rule vs Chariot, Advisor and Bottom Soldier"?
Red moves first, as in every puzzle of Practical Endgames.
How many moves does the solution take?
6 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R6=5 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 9: Lone Chariot Draws by Rule vs Cannon and Two Advisors
- No. 10: Lone Chariot Draws by Rule vs Cannon and Two Elephants
- No. 11: Lone Chariot Draws by Rule vs Cannon and Two High Soldiers
- No. 13: Two Chariots Draw by Rule vs Two Cannons with Full Advisors and Elephants
- No. 14: Two Chariots Draw by Rule vs Horse and Cannon with Full Advisors and Elephants
- No. 15: Two Chariots Draw by Rule vs Cannon and Two High Soldiers with Full Advisors and Elephants
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