No. 20: Horse, Cannon, Advisor and Elephant Win by Rule vs Horse, Two Advisors and One Elephant (2)

No. 20: Horse, Cannon, Advisor and Elephant Win by Rule vs Horse, Two Advisors and One Elephant (2)楚河 漢界炮帥仕相傌馬象士士將

"No. 20: Horse, Cannon, Advisor and Elephant Win by Rule vs Horse, Two Advisors and One Elephant (2)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 10 moves; the key first move is H1+2. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Advisor, a Elephant, a Horse, a Cannon. Black has a General, 2 Advisors, a Elephant, a Horse.

Solution move by move

  1. 1. Red H1+2
    Why it works–
    What to watch out for
    • Not forcing: the defender has 15 replies, so compare each one before playing it.
    1. Black H4+6
    1楚河 漢界炮帥仕相馬傌象士士將
    1. Black H4+6
  2. 2. Red H2+3
    Why it works–
    What to watch out for
    • Not forcing: the defender has 15 replies, so compare each one before playing it.
    2. Black H6+7 (check)
    2楚河 漢界炮帥仕馬相象士士傌將
    2. Black H6+7
  3. 3. Red K5-1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 15 replies, so compare each one before playing it.
    3. Black E5+7
    3楚河 漢界炮帥仕馬相象士士傌將
    3. Black E5+7
  4. 4. Red C7+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 13 replies, so compare each one before playing it.
    4. Black A5-4
    4楚河 漢界帥炮仕馬相象士傌士將
    4. Black A5-4
  5. 5. Red C7=4 (check, the General has no escape square)
    Why it works
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    5. Black A6-5
    5楚河 漢界帥炮仕馬相象士傌士將
    5. Black A6-5
  6. 6. Red H3-2
    Why it works–
    What to watch out for
    • Not forcing: the defender has 11 replies, so compare each one before playing it.
    6. Black K6+1
    6楚河 漢界帥炮仕馬相象傌士將士
    6. Black K6+1
  7. 7. Red A6-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 11 replies, so compare each one before playing it.
    • The Advisor stands where it can be captured.
    7. Black H7-5
    7楚河 漢界帥仕炮馬相象傌士將士
    7. Black H7-5
  8. 8. Red E7-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 9 replies, so compare each one before playing it.
    8. Black H5-4
    8楚河 漢界帥仕炮相馬象傌士將士
    8. Black H5-4
  9. 9. Red A5+4 (check, the General has no escape square)
    Why it works
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    9. Black A5+6
    9楚河 漢界帥炮相仕馬象傌士將士
    9. Black A5+6
  10. 10. Red H2+4 (captures the Advisor)
    Why it works
    • Wins material: takes the Advisor.
    What to watch out for
    • Not forcing: the defender has 13 replies, so compare each one before playing it.
    10楚河 漢界帥炮相仕馬象傌將士
    10. Red H2+4

Variations and alternative defences

The source manual records 4 variations. Each branch starts from the move number shown.

Final position

Final position楚河 漢界帥炮相仕馬象傌將士

The record ends here.

Questions about this puzzle

Who moves first in "No. 20: Horse, Cannon, Advisor and Elephant Win by Rule vs Horse, Two Advisors and One Elephant (2)"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

10 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H1+2 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Practical Endgames →

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