No. 17: Horse, Cannon, Advisor and Elephant Win by Rule vs Horse and Two Elephants (1)

No. 17: Horse, Cannon, Advisor and Elephant Win by Rule vs Horse and Two Elephants (1)楚河 漢界炮帥仕相馬象傌象將

"No. 17: Horse, Cannon, Advisor and Elephant Win by Rule vs Horse and Two Elephants (1)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 19 moves; the key first move is H2+3. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Advisor, a Elephant, a Horse, a Cannon. Black has a General, 2 Elephants, a Horse.

Solution move by move

  1. 1. Red H2+3 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    1. Black K5+1
    1楚河 漢界炮帥仕相馬象象將傌
    1. Black K5+1
  2. 2. Red H3-4 (check)
    2. Black K5-1
    2楚河 漢界炮帥仕相馬象傌象將
    2. Black K5-1
  3. 3. Red E5+3
    Why it works–
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    3. Black E5-7
    3楚河 漢界炮帥仕相馬象傌將象
    3. Black E5-7
  4. 4. Red H4+3 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    4. Black K5+1
    4楚河 漢界炮帥仕相馬象將傌象
    4. Black K5+1
  5. 5. Red C6=2 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 13 replies, so compare each one before playing it.
    5. Black K5=4
    5楚河 漢界炮帥仕相馬象將傌象
    5. Black K5=4
  6. 6. Red H3-4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    6. Black K4-1
    6楚河 漢界炮帥仕相馬象傌將象
    6. Black K4-1
  7. 7. Red K4=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    7. Black -E+5
    7楚河 漢界炮帥仕相馬象傌象將
    7. Black -E+5
  8. 8. Red C2=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 13 replies, so compare each one before playing it.
    8. Black H3+2
    8楚河 漢界炮帥仕馬相象傌象將
    8. Black H3+2
  9. 9. Red C5+7 (captures the Elephant)
    Why it works
    • Wins material: takes the Elephant.
    What to watch out for
    • Not forcing: the defender has 9 replies, so compare each one before playing it.
    9. Black H2+4 (captures the Advisor)
    9楚河 漢界帥馬相象傌炮將
    9. Black H2+4
  10. 10. Red K5=6
    10. Black K4+1
    10楚河 漢界帥馬相象傌炮將
    10. Black K4+1
  11. 11. Red C5+1
    11. Black E7-9
    11楚河 漢界帥馬相傌象將炮
    11. Black E7-9
  12. 12. Red C5-8
    12. Black K4-1
    12楚河 漢界炮帥馬相傌象將
    12. Black K4-1
  13. 13. Red C5=3
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    13. Black K4+1
    13楚河 漢界炮帥馬相傌象將
    13. Black K4+1
  14. 14. Red H4-2
    Why it works–
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    14. Black E9+7
    14楚河 漢界炮帥馬相象傌將
    14. Black E9+7
  15. 15. Red C3+5 (captures the Elephant)
    Why it works
    • Wins material: takes the Elephant.
    What to watch out forNo real drawback in this position.
    15. Black K4+1
    15楚河 漢界帥馬相炮傌將
    15. Black K4+1
  16. 16. Red C3=5
    16. Black K4=5
    16楚河 漢界帥馬相炮傌將
    16. Black K4=5
  17. 17. Red K6+1 (captures the Horse)
    Why it works
    • Wins material: takes the Horse.
    What to watch out forNo real drawback in this position.
    17. Black K5=6
    17楚河 漢界帥相炮傌將
    17. Black K5=6
  18. 18. Red H2+4
    18. Black K6=5
    18楚河 漢界帥相炮傌將
    18. Black K6=5
  19. 19. Red C5=4 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    19楚河 漢界帥相炮傌將
    19. Red C5=4

Variations and alternative defences

The source manual records 2 variations. Each branch starts from the move number shown.

Final position

Final position楚河 漢界帥相炮傌將

Red wins after 19 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 17: Horse, Cannon, Advisor and Elephant Win by Rule vs Horse and Two Elephants (1)"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

19 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H2+3 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

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