No. 15: Horse and Cannon Win by Rule vs Cannon and High Soldier

No. 15: Horse and Cannon Win by Rule vs Cannon and High Soldier楚河 漢界炮帥卒傌將砲

"No. 15: Horse and Cannon Win by Rule vs Cannon and High Soldier" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 21 moves; the key first move is H1+3. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Horse, a Cannon. Black has a General, a Cannon, a Soldier.

Solution move by move

  1. 1. Red H1+3 (check)
    1. Black K5=4
    1楚河 漢界炮帥卒傌將砲
    1. Black K5=4
  2. 2. Red C2=6 (check, the General has no escape square)
    Why it works
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    2. Black P4=5
    2楚河 漢界炮帥卒傌將砲
    2. Black P4=5
  3. 3. Red H3-4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 18 replies, so compare each one before playing it.
    3. Black P5+1
    3楚河 漢界炮帥卒傌將砲
    3. Black P5+1
  4. 4. Red H4+6 (check, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    4. Black P5=4
    4楚河 漢界炮帥卒傌將砲
    4. Black P5=4
  5. 5. Red K4=5 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 18 replies, so compare each one before playing it.
    5. Black C5+2
    5楚河 漢界炮帥卒傌砲將
    5. Black C5+2
  6. 6. Red H6+8 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    6. Black K4=5
    6楚河 漢界炮帥卒傌砲將
    6. Black K4=5
  7. 7. Red C6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 10 replies, so compare each one before playing it.
    7. Black C5+5
    7楚河 漢界炮帥卒砲傌將
    7. Black C5+5
  8. 8. Red H8-6 (check)
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    8. Black K5-1
    8楚河 漢界炮帥卒砲傌將
    8. Black K5-1
  9. 9. Red H6-7
    Why it works–
    What to watch out for
    • Not forcing: the defender has 11 replies, so compare each one before playing it.
    9. Black P4+1 (check)
    9楚河 漢界炮卒帥砲傌將
    9. Black P4+1
  10. 10. Red K5=6 (captures the Soldier, check)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 9 replies, so compare each one before playing it.
    10. Black C5=9
    10楚河 漢界炮帥砲傌將
    10. Black C5=9
  11. 11. Red H7+5 (check)
    11. Black K5=6
    11楚河 漢界炮帥砲傌將
    11. Black K5=6
  12. 12. Red H5+3
    Why it works–
    What to watch out for
    • Not forcing: the defender has 18 replies, so compare each one before playing it.
    12. Black K6=5
    12楚河 漢界炮帥砲傌將
    12. Black K6=5
  13. 13. Red H3+5 (check, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    13. Black C9=5
    13楚河 漢界炮帥砲傌將
    13. Black C9=5
  14. 14. Red H5+3 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    14. Black K5=6
    14楚河 漢界炮帥砲傌將
    14. Black K5=6
  15. 15. Red K6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 17 replies, so compare each one before playing it.
    15. Black C5=7
    15楚河 漢界炮帥砲傌將
    15. Black C5=7
  16. 16. Red H3-4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 18 replies, so compare each one before playing it.
    16. Black C7=6
    16楚河 漢界炮帥砲傌將
    16. Black C7=6
  17. 17. Red C5=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    17. Black C6+1
    17楚河 漢界炮帥砲傌將
    17. Black C6+1
  18. 18. Red K5=4 (captures the Cannon, threatens mate next move)
    Why it works
    • Wins material: takes the Cannon.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    18. Black K6=5
    18楚河 漢界炮帥傌將
    18. Black K6=5
  19. 19. Red C4=6
    19. Black K5=6
    19楚河 漢界炮帥傌將
    19. Black K5=6
  20. 20. Red K4=5 (threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    20. Black K6+1
    20楚河 漢界炮帥傌將
    20. Black K6+1
  21. 21. Red C6=4 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    21楚河 漢界炮帥傌將
    21. Red C6=4

Variations and alternative defences

The source manual records 2 variations. Each branch starts from the move number shown.

Final position

Final position楚河 漢界炮帥傌將

Red wins after 21 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 15: Horse and Cannon Win by Rule vs Cannon and High Soldier"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

21 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H1+3 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

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