No. 21: Cannon, High Soldier and Advisor Win by Rule vs Cannon and Advisor (1)

No. 21: Cannon, High Soldier and Advisor Win by Rule vs Cannon and Advisor (1)楚河 漢界炮帥仕兵士將砲

"No. 21: Cannon, High Soldier and Advisor Win by Rule vs Cannon and Advisor (1)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 17 moves; the key first move is C7+7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Advisor, a Cannon, a Soldier. Black has a General, a Advisor, a Cannon.

Solution move by move

  1. 1. Red C7+7
    Why it works–
    What to watch out for
    • Not forcing: the defender has 20 replies, so compare each one before playing it.
    1. Black C5=4
    1楚河 漢界帥仕兵炮士將砲
    1. Black C5=4
  2. 2. Red P4+1 (check)
    2. Black K6-1
    2楚河 漢界帥仕炮士兵砲將
    2. Black K6-1
  3. 3. Red P4+1 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    3. Black K6=5
    3楚河 漢界帥仕炮士兵砲將
    3. Black K6=5
  4. 4. Red A6-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    4. Black C4+1
    4楚河 漢界仕帥炮士砲兵將
    4. Black C4+1
  5. 5. Red C7-7
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    5. Black C4=2
    5楚河 漢界炮仕帥士砲兵將
    5. Black C4=2
  6. 6. Red C7=5 (check)
    6. Black K5=4
    6楚河 漢界炮仕帥士砲兵將
    6. Black K5=4
  7. 7. Red K4+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 15 replies, so compare each one before playing it.
    7. Black C2+4
    7楚河 漢界炮仕帥砲士兵將
    7. Black C2+4
  8. 8. Red K4=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 19 replies, so compare each one before playing it.
    8. Black C2=5
    8楚河 漢界炮仕帥砲士兵將
    8. Black C2=5
  9. 9. Red C5=6 (check)
    9. Black K4=5
    9楚河 漢界炮仕帥砲士兵將
    9. Black K4=5
  10. 10. Red A5+6
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    10. Black A4-5
    10楚河 漢界炮仕帥砲士兵將
    10. Black A4-5
  11. 11. Red P4=5 (captures the Advisor, check)
    Why it works
    • Wins material: takes the Advisor.
    What to watch out for
    • The Soldier stands where it can be captured.
    11. Black K5=6
    11楚河 漢界炮仕帥砲兵將
    11. Black K5=6
  12. 12. Red A6-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 13 replies, so compare each one before playing it.
    • The Advisor stands where it can be captured.
    12. Black C5=8
    12楚河 漢界炮仕帥砲兵將
    12. Black C5=8
  13. 13. Red C6=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    13. Black C8+2
    13楚河 漢界炮仕帥砲兵將
    13. Black C8+2
  14. 14. Red K5=6
    Why it works–
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    14. Black C8=9
    14楚河 漢界炮仕帥砲兵將
    14. Black C8=9
  15. 15. Red K6-1 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    15. Black C9+1 (check)
    15楚河 漢界炮帥仕砲兵將
    15. Black C9+1
  16. 16. Red A5+4 (check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    16. Black C9=6
    16楚河 漢界炮帥砲仕兵將
    16. Black C9=6
  17. 17. Red K6=5 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    17楚河 漢界炮帥砲仕兵將
    17. Red K6=5

Variations and alternative defences

The source manual records 7 variations. Each branch starts from the move number shown.

Final position

Final position楚河 漢界炮帥砲仕兵將

Red wins after 17 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 21: Cannon, High Soldier and Advisor Win by Rule vs Cannon and Advisor (1)"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

17 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move C7+7 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Practical Endgames →

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