No. 9: Two Cannons and Two Elephants Win by Rule vs Two Elephants (2)
"No. 9: Two Cannons and Two Elephants Win by Rule vs Two Elephants (2)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 21 moves; the key first move is K4=5. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Elephants, 2 Cannons. Black has a General, 2 Elephants.
Solution move by move
- 1. Red K4=5Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
1. Black K5=41. Black K5=4 - 2. Red C7=6Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
2. Black K4+12. Black K4+1 - 3. Red C3=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for3. Black K4=53. Black K4=5 - 4. Red K5=6Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
4. Black E5+34. Black E5+3 - 5. Red +C=5Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
5. Black K5-15. Black K5-1 - 6. Red C6=7Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
6. Black E3-16. Black E3-1 - 7. Red C7=3Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
7. Black E7+97. Black E7+9 - 8. Red C3=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for8. Black K5=68. Black K5=6 - 9. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
9. Black E1+39. Black E1+3 - 10. Red +C=4Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 5 replies, so compare each one before playing it.
10. Black E3-510. Black E3-5 - 11. Red C5+7Why it works
- Wins material: takes the Elephant.
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 4 replies, so compare each one before playing it.
11. Black K6=511. Black K6=5 - 12. Red K5=6Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
12. Black K5+112. Black K5+1 - 13. Red C5-7Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
13. Black K5-113. Black K5-1 - 14. Red C4=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for14. Black K5=614. Black K5=6 - 15. Red K6=515. Black E9+7
15. Black E9+7 - 16. Red -C=4Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for16. Black E7-516. Black E7-5 - 17. Red C5+6Why it works
- Wins material: takes the Elephant.
- Creates an immediate mating threat that must be answered.
What to watch out for17. Black K6=517. Black K6=5 - 18. Red C5+118. Black K5=4
18. Black K5=4 - 19. Red C5=2Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for19. Black K4+119. Black K4+1 - 20. Red C4+8Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for20. Black K4-120. Black K4-1 - 21. Red E7-9Why it works
- Ends the game: no legal reply remains.
What to watch out for21. Red E7-9
Variations and alternative defences
The source manual records 5 variations. Each branch starts from the move number shown.
- Variation 1, from move 5: K5=6 6. C6=3 E7+9 7. K6=5 K6-1 8. C3=4 Try it on the board
- Variation 2, from move 4: K5-1 5. +C=5+ K5=6 6. C6=3 E7+9 7. K6=5 E9+7 8. C3=4 K6+1 9. C4+6 E5+3 10. C5=4# Try it on the board
- Variation 3, from move 7: E9-7 8. C3+3 Try it on the board
- Variation 4, from move 5: E5+3 Try it on the board
- Variation 5, from move 1: E7+9 2. C7=5 Try it on the board
Final position
Red wins after 21 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "No. 9: Two Cannons and Two Elephants Win by Rule vs Two Elephants (2)"?
Red moves first, as in every puzzle of Practical Endgames.
How many moves does the solution take?
21 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move K4=5 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 6: Two Cannons Win by Rule vs Two Advisors
- No. 7: Two Cannons Win by Rule vs Advisor and Elephant
- No. 8: Two Cannons and Two Elephants Win by Rule vs Two Elephants (1)
- No. 10: Two Cannons and Two Elephants Win by Rule vs Full Advisors and Elephants
- No. 11: Two Cannons and One Advisor Win by Rule vs Full Advisors and Elephants
- No. 12: Two Cannons and One Elephant Win by Rule vs Two High Soldiers
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