No. 13: Three Soldiers Win by Rule vs Horse and Two Elephants
"No. 13: Three Soldiers Win by Rule vs Horse and Two Elephants" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 9 moves; the key first move is P5=4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
Solve this puzzle on ChessZing →
Free, in the browser, no download.
Pieces on the board
Red has a General, 3 Soldiers. Black has a General, 2 Elephants, a Horse.
Solution move by move
- 1. Red P5=4Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
- The Soldier stands where it can be captured.
1. Black E3-11. Black E3-1 - 2. Red K5=4Why it worksWhat to watch out for
- Not forcing: the defender has 11 replies, so compare each one before playing it.
2. Black H4+62. Black H4+6 - 3. Red P3+1Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
3. Black E1+33. Black E1+3 - 4. Red P4+1Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for4. Black K6-14. Black K6-1 - 5. Red P6=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 12 replies, so compare each one before playing it.
5. Black H6+55. Black H6+5 - 6. Red K4=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 12 replies, so compare each one before playing it.
6. Black H5+36. Black H5+3 - 7. Red K5+1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 10 replies, so compare each one before playing it.
7. Black H3-47. Black H3-4 - 8. Red K5=4Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 11 replies, so compare each one before playing it.
8. Black H4-58. Black H4-5 - 9. Red P4+1Why it works
- Ends the game: no legal reply remains.
What to watch out for9. Red P4+1
Variations and alternative defences
The source manual records 1 variation. Each branch starts from the move number shown.
- Variation 1, from move 1: 1. P3=4 H4+6 2. K5=4 H6+5+ 3. K4+1 H5-6 4. P4=3 E5+7 5. P3+1 E7-5 6. P5=4 E3-1 7. P4+1+ K6-1 8. P6=5 Try it on the board
Final position
Red wins after 9 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "No. 13: Three Soldiers Win by Rule vs Horse and Two Elephants"?
Red moves first, as in every puzzle of Practical Endgames.
How many moves does the solution take?
9 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move P5=4 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 10: Three Low Soldiers Win by Rule vs Two Elephants and One Advisor
- No. 11: Three Soldiers Win by Rule vs Full Advisors and Elephants (1)
- No. 12: Three Soldiers Win by Rule vs Full Advisors and Elephants
- No. 14: Three Soldiers Win by Rule vs Cannon and Two Elephants
- No. 1: Lone Horse Wins by Rule vs Single Advisor (1)
- No. 2: Lone Horse Wins by Rule vs Single Advisor (2)
More from Practical Endgames →
Languages: English · Tiếng Việt · 简体中文 · 繁體中文