No. 100: Flying Steed Blazes the Path
"No. 100: Flying Steed Blazes the Path" is a Xiangqi (Chinese Chess) puzzle from the collection Elegant Pastimes (Shiqing Yaqu, 1570). Red moves first and wins in 6 moves; the key first move is R1=4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Chariot, a Horse, 2 Cannons, 2 Soldiers. Black has a General, a Advisor, 2 Chariots, a Cannon, 2 Soldiers.
Solution move by move
- 1. Red R1=4Why it works
- Takes away the General's escape squares.
What to watch out for1. Black C8=61. Black C8=6 - 2. Red R4+3Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Cannon.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
2. Black A5+62. Black A5+6 - 3. Red C8=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for3. Black A6-53. Black A6-5 - 4. Red P5=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for- Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
4. Black K6+14. Black K6+1 - 5. Red P3+1Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for5. Black K6-15. Black K6-1 - 6. Red C9=4Why it works
- Ends the game: no legal reply remains.
What to watch out for6. Red C9=4
Variations and alternative defences
The source manual records 1 variation. Each branch starts from the move number shown.
- Variation 1, from move 2: 2. C9+1+ K6-1 3. R4+3+ A5+6 4. C8=4+ A6-5 5. P5=4# Try it on the board
Final position
Red wins after 6 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "No. 100: Flying Steed Blazes the Path"?
Red moves first, as in every puzzle of Elegant Pastimes (Shiqing Yaqu, 1570).
How many moves does the solution take?
6 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R1=4 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 97: One Against Ten Thousand
- No. 98: Jiang Ziya Fishes on the Wei
- No. 99: Raiding the Enemy Camp by Night
- No. 101: Thunder Shakes a Hundred Miles
- No. 102: Waiting at the Golden Gate for Dawn
- No. 103: Two Egrets Eye the Fish
More from Elegant Pastimes (Shiqing Yaqu, 1570) →
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