Peaceful State, Idle Army
"Peaceful State, Idle Army" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 22 moves; the key first move is -C=4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
Solve this puzzle on ChessZing →
Free, in the browser, no download.
Pieces on the board
Red has a General, a Advisor, a Elephant, 2 Chariots, 2 Cannons, 3 Soldiers. Black has a General, a Elephant, 2 Chariots, a Horse, 4 Soldiers.
Solution move by move
- 1. Red -C=4Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
1. Black R6-21. Black R6-2 - 2. Red C1=4Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
2. Black H5-62. Black H5-6 - 3. Red P4+1Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for- Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
3. Black K6+13. Black K6+1 - 4. Red +P=5Why it worksWhat to watch out for
- Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 4 replies, so compare each one before playing it.
4. Black R5+14. Black R5+1 - 5. Red R3+85. Black K6-1
5. Black K6-1 - 6. Red R1+7Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for6. Black E5-76. Black E5-7 - 7. Red R3=5Why it works
- Wins material: takes the Chariot.
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 27 replies, so compare each one before playing it.
7. Black P4+17. Black P4+1 - 8. Red K5+1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 26 replies, so compare each one before playing it.
8. Black H6+48. Black H6+4 - 9. Red K5=6Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 29 replies, so compare each one before playing it.
9. Black -P=39. Black -P=3 - 10. Red K6+1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 28 replies, so compare each one before playing it.
10. Black R6+110. Black R6+1 - 11. Red R5-6Why it worksWhat to watch out for
- Not forcing: the defender has 26 replies, so compare each one before playing it.
- The Chariot stands where it can be captured.
11. Black R6+111. Black R6+1 - 12. Red R1=3Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Elephant.
- Creates an immediate mating threat that must be answered.
What to watch out for12. Black K6+112. Black K6+1 - 13. Red R5=2Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 27 replies, so compare each one before playing it.
13. Black R6=413. Black R6=4 - 14. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 20 replies, so compare each one before playing it.
14. Black H4-614. Black H4-6 - 15. Red K5=4Why it worksWhat to watch out for
- Not forcing: the defender has 18 replies, so compare each one before playing it.
15. Black R4-115. Black R4-1 - 16. Red K4-1Why it worksWhat to watch out for
- Not forcing: the defender has 21 replies, so compare each one before playing it.
16. Black R4=816. Black R4=8 - 17. Red R3-5Why it worksWhat to watch out for
- Not forcing: the defender has 27 replies, so compare each one before playing it.
17. Black P3=417. Black P3=4 - 18. Red R3=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Horse.
What to watch out for18. Black K6=518. Black K6=5 - 19. Red R4=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for19. Black K5=419. Black K5=4 - 20. Red R5+3Why it worksWhat to watch out for
- Not forcing: the defender has 24 replies, so compare each one before playing it.
20. Black R8=420. Black R8=4 - 21. Red P6+1Why it worksWhat to watch out for
- Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
21. Black R4-521. Black R4-5 - 22. Red R5=6Why it works
- Wins material: takes the Chariot.
What to watch out for22. Black K4+122. Black K4+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black R6-2
- If Black plays H5-6 instead: Red mates immediately with P4+1. Try it on the board
- 2. Black H5-6
- If Black plays R6-1 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black R5+1
- If Black plays K6=5 instead: Red mates immediately with R3+8. Try it on the board
- If Black plays K6-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K6+1 instead: Red mates immediately with R3+7. Try it on the board
- 5. Black K6-1
- If Black plays K6+1 instead: Red mates immediately with R1+5. Try it on the board
- 7. Black P4+1
- If Black plays +P=3 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays +P=1 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays -P=3 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays -P=1 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: Red mates immediately with R1=3. Try it on the board
- 8. Black H6+4
- If Black plays +P=3 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays +P=1 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P4=5 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P4=3 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays -P=3 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays -P=1 instead: Red mates immediately with R1=3. Try it on the board
- 9. Black -P=3
- If Black plays +P=3 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays +P=1 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P4=5 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P4=3 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays -P=1 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P8+1 instead: Red mates immediately with R1=3. Try it on the board
- 10. Black R6+1
- If Black plays P2=3 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P2=1 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P4=5 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P4=3 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P3+1 instead: Red mates immediately with R1=3. Try it on the board
- If Black plays P3=4 instead: Red mates immediately with R1=3. Try it on the board
- 11. Black R6+1
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black R6=4
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- 14. Black H4-6
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- 15. Black R4-1
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- 16. Black R4=8
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- 17. Black P3=4
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- 20. Black R8=4
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=3 instead: no immediate mate; the attack continues. Try it on the board
- 21. Black R4-5
- If Black plays K4-1 instead: no immediate mate; the attack continues. Try it on the board
- 22. Black K4+1
- If Black plays K4=5 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Peaceful State, Idle Army"?
Red moves first, as in every puzzle of Xinwu Endgame Collection.
How many moves does the solution take?
22 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move -C=4 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- Like Clouds and Rain
- Two Strange Peaks Thrust Skyward
- Straying Into Mount Tiantai
- Populous Nation, Mighty Army
- Blossoms Fall in Four Seasons
- Four Greybeards of Mount Shang
More from Xinwu Endgame Collection →
Languages: English · Tiếng Việt · 简体中文 · 繁體中文