Attending the Hongmen Banquet
"Attending the Hongmen Banquet" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 15 moves; the key first move is +C=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Chariots, a Horse, 2 Cannons, a Soldier. Black has a General, a Chariot, 5 Soldiers.
Solution move by move
- 1. Red +C=6Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 9 replies, so compare each one before playing it.
1. Black R4+21. Black R4+2 - 2. Red C1=6Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Not forcing: the defender has 9 replies, so compare each one before playing it.
- The Cannon stands where it can be captured.
2. Black R4=92. Black R4=9 - 3. Red H6+5Why it worksWhat to watch out for
- Not forcing: the defender has 26 replies, so compare each one before playing it.
3. Black R9+13. Black R9+1 - 4. Red C6+1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 23 replies, so compare each one before playing it.
4. Black R9-14. Black R9-1 - 5. Red H5+3Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 21 replies, so compare each one before playing it.
- The Horse stands where it can be captured.
5. Black +P=45. Black +P=4 - 6. Red K6+1Why it works
- Wins material: takes the Soldier.
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 21 replies, so compare each one before playing it.
6. Black P3+16. Black P3+1 - 7. Red K6-1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 21 replies, so compare each one before playing it.
7. Black P3+17. Black P3+1 - 8. Red K6=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 20 replies, so compare each one before playing it.
8. Black P5+18. Black P5+1 - 9. Red R5-7Why it works
- Wins material: takes the Soldier.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 18 replies, so compare each one before playing it.
9. Black P6=59. Black P6=5 - 10. Red R1=5Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 16 replies, so compare each one before playing it.
10. Black P3=410. Black P3=4 - 11. Red K5=6Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 14 replies, so compare each one before playing it.
11. Black R9=711. Black R9=7 - 12. Red C6+1Why it worksWhat to watch out for
- Not forcing: the defender has 19 replies, so compare each one before playing it.
12. Black R7=412. Black R7=4 - 13. Red R5=6Why it worksWhat to watch out for
- Not forcing: the defender has 16 replies, so compare each one before playing it.
- The Chariot stands where it can be captured.
13. Black R4=513. Black R4=5 - 14. Red C6=714. Black K4=5
14. Black K4=5 - 15. Red C7-5Why it worksWhat to watch out for
- Not forcing: the defender has 18 replies, so compare each one before playing it.
15. Red C7-5
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black R4+2
- If Black plays R4=5 instead: Red mates immediately with C1=6. Try it on the board
- If Black plays R4=6 instead: Red mates immediately with C1=6. Try it on the board
- If Black plays R4=7 instead: Red mates immediately with C1=6. Try it on the board
- If Black plays R4=8 instead: Red mates immediately with C1=6. Try it on the board
- If Black plays R4=9 instead: Red mates immediately with C1=6. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with C1=6. Try it on the board
- 2. Black R4=9
- If Black plays R4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=8 instead: Red mates immediately with R1+6. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with R1+6. Try it on the board
- If Black plays R4=2 instead: Red mates immediately with R1+6. Try it on the board
- 3. Black R9+1
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black R9-1
- If Black plays P7=8 instead: Red mates immediately with H5+6. Try it on the board
- If Black plays P7=6 instead: Red mates immediately with H5+6. Try it on the board
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with H5+6. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with H5+6. Try it on the board
- 5. Black +P=4
- If Black plays P7=8 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P7=6 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P3+1 instead: Red mates immediately with H3+5. Try it on the board
- 6. Black P3+1
- If Black plays P7=8 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P7=6 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black P3+1
- If Black plays P7=8 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P7=6 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with H3+5. Try it on the board
- 8. Black P5+1
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P7=8 instead: Red mates immediately with H3+5. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with H3+5. Try it on the board
- 9. Black P6=5
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black P3=4
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R9=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R9-1 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black R9=7
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R9-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R9-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R9-3 instead: no immediate mate; the attack continues. Try it on the board
- 12. Black R7=4
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R7=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R7=5 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black R4=5
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=9 instead: no immediate mate; the attack continues. Try it on the board
- 14. Black K4=5
- If Black plays R5=4 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Attending the Hongmen Banquet"?
Red moves first, as in every puzzle of Xinwu Endgame Collection.
How many moves does the solution take?
15 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move +C=6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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