Three Heroes of Fengpei
"Three Heroes of Fengpei" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 23 moves; the key first move is P4+1. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
Solve this puzzle on ChessZing →
Free, in the browser, no download.
Pieces on the board
Red has a General, a Chariot, a Cannon, a Soldier. Black has a General, 2 Advisors, a Chariot, 5 Soldiers.
Solution move by move
- 1. Red P4+1Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for1. Black K5-11. Black K5-1 - 2. Red P4+12. Black K5-1
2. Black K5-1 - 3. Red R3=53. Black K5=4
3. Black K5=4 - 4. Red R5+3Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- The Chariot stands where it can be captured.
4. Black K4+14. Black K4+1 - 5. Red R5=9Why it works
- Wins material: takes the Chariot.
What to watch out for- Not forcing: the defender has 11 replies, so compare each one before playing it.
5. Black A4-55. Black A4-5 - 6. Red R9-5Why it worksWhat to watch out for
- Not forcing: the defender has 14 replies, so compare each one before playing it.
6. Black K4+16. Black K4+1 - 7. Red R9=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for7. Black K4=57. Black K4=5 - 8. Red R6=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for8. Black K5=48. Black K5=4 - 9. Red C3=5Why it worksWhat to watch out for
- Not forcing: the defender has 13 replies, so compare each one before playing it.
9. Black P2=39. Black P2=3 - 10. Red C5-3Why it works
- Wins material: takes the Soldier.
What to watch out for- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 12 replies, so compare each one before playing it.
10. Black -P=510. Black -P=5 - 11. Red R5-2Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 10 replies, so compare each one before playing it.
11. Black K4-111. Black K4-1 - 12. Red R5=6Why it works
- Takes away the General's escape squares.
What to watch out for12. Black A5+412. Black A5+4 - 13. Red P4+1Why it works
- Wins material: takes the Advisor.
What to watch out for- Not forcing: the defender has 9 replies, so compare each one before playing it.
13. Black P3+113. Black P3+1 - 14. Red R6+2Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
14. Black P3+114. Black P3+1 - 15. Red P4=5Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
15. Black K4=515. Black K4=5 - 16. Red R6=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for16. Black K5=416. Black K5=4 - 17. Red R5-1Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
17. Black P3+117. Black P3+1 - 18. Red R5=7Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 8 replies, so compare each one before playing it.
18. Black K4=518. Black K4=5 - 19. Red R7-3Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 7 replies, so compare each one before playing it.
19. Black K5-119. Black K5-1 - 20. Red R7+4Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
20. Black K5+120. Black K5+1 - 21. Red R7=6Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
21. Black K5=421. Black K5=4 - 22. Red R6-1Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
22. Black P4=322. Black P4=3 - 23. Red R6=5Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
23. Black P3=423. Black P3=4
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 2. Black K5-1
- If Black plays K5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5+1 instead: Red mates immediately with R3=5. Try it on the board
- 3. Black K5=4
- If Black plays A4-5 instead: Red mates immediately with C3+4. Try it on the board
- If Black plays A6+5 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black K4+1
- If Black plays K4=5 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black A4-5
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=6 instead: no immediate mate; the attack continues. Try it on the board
- 6. Black K4+1
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=6 instead: no immediate mate; the attack continues. Try it on the board
- 9. Black P2=3
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=6 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black -P=5
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black K4-1
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- 12. Black A5+4
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black P3+1
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- 14. Black P3+1
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- 15. Black K4=5
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- 17. Black P3+1
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays A4-5 instead: no immediate mate; the attack continues. Try it on the board
- 18. Black K4=5
- If Black plays P3=4 instead: Red mates immediately with R7+5. Try it on the board
- If Black plays P3=2 instead: Red mates immediately with R7+5. Try it on the board
- If Black plays P4+1 instead: Red mates immediately with R7+5. Try it on the board
- If Black plays P4=3 instead: Red mates immediately with R7+5. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- 19. Black K5-1
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=4 instead: Red mates immediately with R7+8. Try it on the board
- If Black plays K5+1 instead: no immediate mate; the attack continues. Try it on the board
- 20. Black K5+1
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays A4-5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=4 instead: no immediate mate; the attack continues. Try it on the board
- 21. Black K5=4
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5+1 instead: Red mates immediately with R6=5. Try it on the board
- 22. Black P4=3
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K4-1 instead: no immediate mate; the attack continues. Try it on the board
- 23. Black P3=4
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays A4-5 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Three Heroes of Fengpei"?
Red moves first, as in every puzzle of Xinwu Endgame Collection.
How many moves does the solution take?
23 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move P4+1 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- Black Dragon Swings Its Tail
- Black Dragon Flicks Its Tail
- Mercy at Huarong Trail
- Feather Dance on the Two Steps
- Alighting the Carriage to Submit
- Three Visits to the Thatched Cottage
More from Xinwu Endgame Collection →
Languages: English · Tiếng Việt · 简体中文 · 繁體中文