Black Dragon Swings Its Tail
"Black Dragon Swings Its Tail" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 15 moves; the key first move is R4=8. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
Solve this puzzle on ChessZing →
Free, in the browser, no download.
Pieces on the board
Red has a General, 2 Elephants, a Chariot, 4 Soldiers. Black has a General, a Advisor, 2 Elephants, a Cannon, 3 Soldiers.
Solution move by move
- 1. Red R4=8Why it worksWhat to watch out for
- Not forcing: the defender has 23 replies, so compare each one before playing it.
1. Black P3=21. Black P3=2 - 2. Red R8-2Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 18 replies, so compare each one before playing it.
2. Black C2=32. Black C2=3 - 3. Red R8=7Why it worksWhat to watch out for
- Not forcing: the defender has 19 replies, so compare each one before playing it.
3. Black C3-13. Black C3-1 - 4. Red R7=2Why it worksWhat to watch out for
- Not forcing: the defender has 16 replies, so compare each one before playing it.
4. Black P5=64. Black P5=6 - 5. Red K4=5Why it worksWhat to watch out for
- Not forcing: the defender has 19 replies, so compare each one before playing it.
5. Black C3-25. Black C3-2 - 6. Red P7+1Why it worksWhat to watch out for
- Not forcing: the defender has 25 replies, so compare each one before playing it.
- The Soldier stands where it can be captured.
6. Black C3=76. Black C3=7 - 7. Red R2-2Why it worksWhat to watch out for
- Not forcing: the defender has 26 replies, so compare each one before playing it.
7. Black C7+27. Black C7+2 - 8. Red R2+8Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for8. Black E5-78. Black E5-7 - 9. Red E3-1Why it worksWhat to watch out for
- Not forcing: the defender has 22 replies, so compare each one before playing it.
9. Black P4=59. Black P4=5 - 10. Red K5=6Why it worksWhat to watch out for
- Not forcing: the defender has 20 replies, so compare each one before playing it.
10. Black P6+110. Black P6+1 - 11. Red R2-9Why it worksWhat to watch out for
- Not forcing: the defender has 25 replies, so compare each one before playing it.
11. Black P6=511. Black P6=5 - 12. Red R2=5Why it works
- Wins material: takes the Soldier.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 23 replies, so compare each one before playing it.
12. Black P5+112. Black P5+1 - 13. Red K6=5Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 25 replies, so compare each one before playing it.
13. Black E1+313. Black E1+3 - 14. Red P5+1Why it worksWhat to watch out for
- Not forcing: the defender has 24 replies, so compare each one before playing it.
14. Black C7-714. Black C7-7 - 15. Red +P=5Why it works
- Wins material: takes the Advisor.
What to watch out for15. Black K5+115. Black K5+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black P3=2
- If Black plays C2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2-2 instead: no immediate mate; the attack continues. Try it on the board
- 2. Black C2=3
- If Black plays C2=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black C3-1
- If Black plays C3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3-4 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black P5=6
- If Black plays C3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black C3-2
- If Black plays C3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- 6. Black C3=7
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black C7+2
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- 8. Black E5-7
- If Black plays A5-6 instead: no immediate mate; the attack continues. Try it on the board
- 9. Black P4=5
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=9 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black P6+1
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7-2 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black P6=5
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=9 instead: no immediate mate; the attack continues. Try it on the board
- 12. Black P5+1
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7-1 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black E1+3
- If Black plays C7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=3 instead: no immediate mate; the attack continues. Try it on the board
- 14. Black C7-7
- If Black plays C7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C7=3 instead: no immediate mate; the attack continues. Try it on the board
- 15. Black K5+1
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=4 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Black Dragon Swings Its Tail"?
Red moves first, as in every puzzle of Xinwu Endgame Collection.
How many moves does the solution take?
15 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R4=8 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- Five Generals Lose Their Way
- Five Forts Form an Alliance
- Five Strongmen Carve the Road
- Black Dragon Flicks Its Tail
- Mercy at Huarong Trail
- Three Heroes of Fengpei
More from Xinwu Endgame Collection →
Languages: English · Tiếng Việt · 简体中文 · 繁體中文