Five Forts Form an Alliance
"Five Forts Form an Alliance" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 17 moves; the key first move is +C=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Advisors, 2 Chariots, 2 Cannons, a Soldier. Black has a General, a Chariot, a Cannon, 5 Soldiers.
Solution move by move
- 1. Red +C=6Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 9 replies, so compare each one before playing it.
1. Black R4+11. Black R4+1 - 2. Red C1=6Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Not forcing: the defender has 7 replies, so compare each one before playing it.
- The Cannon stands where it can be captured.
2. Black R4=52. Black R4=5 - 3. Red A6+5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Gives up the Advisor; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 33 replies, so compare each one before playing it.
3. Black P4=53. Black P4=5 - 4. Red A4+5Why it works
- Wins material: takes the Soldier.
- Creates an immediate mating threat that must be answered.
What to watch out for- Gives up the Advisor; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 33 replies, so compare each one before playing it.
4. Black +P=54. Black +P=5 - 5. Red R1=5Why it works
- Wins material: takes the Soldier.
- Creates an immediate mating threat that must be answered.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 31 replies, so compare each one before playing it.
5. Black R5+45. Black R5+4 - 6. Red R5-7Why it works
- Wins material: takes the Chariot.
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 20 replies, so compare each one before playing it.
6. Black C2=56. Black C2=5 - 7. Red K5+1Why it works
- Wins material: takes the Cannon.
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 10 replies, so compare each one before playing it.
7. Black +P=47. Black +P=4 - 8. Red K5=6Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 8 replies, so compare each one before playing it.
8. Black P6=58. Black P6=5 - 9. Red P7=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for9. Black K4=59. Black K4=5 - 10. Red C6=1Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
10. Black P3=410. Black P3=4 - 11. Red C1-3Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
11. Black P5+111. Black P5+1 - 12. Red K6-1Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
12. Black P4+112. Black P4+1 - 13. Red P6=5Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
13. Black K5=613. Black K5=6 - 14. Red C1=2Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
14. Black P5=414. Black P5=4 - 15. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
15. Black -P=515. Black -P=5 - 16. Red P5=4Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
16. Black K6=516. Black K6=5 - 17. Red P4=5Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
17. Red P4=5
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black R4+1
- If Black plays R4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=6 instead: Red mates immediately with C1=6. Try it on the board
- If Black plays R4=7 instead: Red mates immediately with C1=6. Try it on the board
- If Black plays R4=8 instead: Red mates immediately with C1=6. Try it on the board
- If Black plays R4=9 instead: Red mates immediately with C1=6. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with C1=6. Try it on the board
- 2. Black R4=5
- If Black plays R4=6 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays R4=7 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays R4=8 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays R4=9 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with R1+6. Try it on the board
- If Black plays R4+1 instead: Red mates immediately with R1+6. Try it on the board
- 3. Black P4=5
- If Black plays C2=1 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-1 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-2 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-3 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-4 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-5 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black +P=5
- If Black plays C2=5 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2=1 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-1 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-2 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-3 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-4 instead: Red mates immediately with P7=6. Try it on the board
- 5. Black R5+4
- If Black plays C2=5 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2=1 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-1 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-2 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-3 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-4 instead: Red mates immediately with P7=6. Try it on the board
- 6. Black C2=5
- If Black plays C2=1 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-1 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-2 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-3 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-4 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays C2-5 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black +P=4
- If Black plays +P+1 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays +P=2 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with P7=6. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P+1 instead: Red mates immediately with P7=6. Try it on the board
- 8. Black P6=5
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K4=5 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black P3=4
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black P5+1
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
- 12. Black P4+1
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black K5=6
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- 14. Black P5=4
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K6=5 instead: no immediate mate; the attack continues. Try it on the board
- 15. Black -P=5
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K6-1 instead: no immediate mate; the attack continues. Try it on the board
- 16. Black K6=5
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: Red mates immediately with C2=4. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Five Forts Form an Alliance"?
Red moves first, as in every puzzle of Xinwu Endgame Collection.
How many moves does the solution take?
17 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move +C=6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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