Three Assaults on Zhu Village

Three Assaults on Zhu Village楚河 漢界相帥炮卒砲車卒砲卒卒相俥俥炮象兵卒兵象兵兵兵將車馬

"Three Assaults on Zhu Village" is a Xiangqi (Chinese Chess) puzzle from the collection Hundred Game Manual. Red moves first and wins in 18 moves; the key first move is -C+9. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, 2 Elephants, 2 Chariots, 2 Cannons, 5 Soldiers. Black has a General, 2 Elephants, 2 Chariots, a Horse, 2 Cannons, 5 Soldiers.

Solution move by move

  1. 1. Red -C+9 (captures the Horse, check, sacrifices the Cannon, the General has no escape square)
    Why it works
    • Wins material: takes the Horse.
    • Takes away the General's escape squares.
    What to watch out for
    • Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
    1. Black R6=9 (captures the Cannon, threatens mate next move)
    1楚河 漢界相帥卒砲車卒砲卒卒相俥俥炮象兵卒兵象兵兵兵將車
    1. Black R6=9
  2. 2. Red R3-1 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 36 replies, so compare each one before playing it.
    • The Chariot stands where it can be captured.
    2. Black C6-6 (captures the Soldier)
    2楚河 漢界相帥卒車卒砲卒俥相俥炮象兵卒兵象砲兵兵將車
    2. Black C6-6
  3. 3. Red R3-2 (captures the Chariot)
    Why it works
    • Wins material: takes the Chariot.
    What to watch out for
    • Not forcing: the defender has 36 replies, so compare each one before playing it.
    3. Black C6=4 (check, threatens mate next move, the General has no escape square)
    3楚河 漢界相帥卒俥卒砲卒相俥炮象兵卒兵象砲兵兵將車
    3. Black C6=4
  4. 4. Red R2=6
    Why it works–
    What to watch out for
    • Not forcing: the defender has 36 replies, so compare each one before playing it.
    • The Chariot stands where it can be captured.
    4. Black C1+3 (check, the General has no escape square)
    4楚河 漢界砲相帥卒俥卒卒相俥炮象兵卒兵象砲兵兵將車
    4. Black C1+3
  5. 5. Red -E+9
    Why it works–
    What to watch out for
    • Not forcing: the defender has 32 replies, so compare each one before playing it.
    5. Black +P+1 (threatens mate next move)
    5楚河 漢界砲帥卒卒俥相卒相俥炮象兵卒兵象砲兵兵將車
    5. Black +P+1
  6. 6. Red R3=5 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 30 replies, so compare each one before playing it.
    6. Black R9+5 (captures the Cannon)
    6楚河 漢界砲帥卒俥相卒相俥車象兵卒兵象砲兵兵將
    6. Black R9+5
  7. 7. Red R5=7 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 32 replies, so compare each one before playing it.
    7. Black R9=4 (captures the Chariot, check)
    7楚河 漢界砲帥俥相卒相車象兵卒兵象砲兵兵將
    7. Black R9=4
  8. 8. Red K6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 29 replies, so compare each one before playing it.
    8. Black C4=5 (check)
    8楚河 漢界砲帥俥相卒相車象兵卒兵象砲兵兵將
    8. Black C4=5
  9. 9. Red K5=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 28 replies, so compare each one before playing it.
    9. Black R4=6 (check, the only legal reply, the General has no escape square)
    9楚河 漢界砲帥俥相卒相車象兵卒兵象砲兵兵將
    9. Black R4=6
  10. 10. Red R7=4 (sacrifices the Chariot)
    Why it works–
    What to watch out for
    • Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
    • Not forcing: the defender has 27 replies, so compare each one before playing it.
    10. Black R6+3 (captures the Chariot, check, threatens mate next move, the only legal reply)
    10楚河 漢界砲帥車相卒相象兵卒兵象砲兵兵將
    10. Black R6+3
  11. 11. Red K4+1 (captures the Chariot)
    Why it works
    • Wins material: takes the Chariot.
    What to watch out for
    • Not forcing: the defender has 21 replies, so compare each one before playing it.
    11. Black C1=9
    11楚河 漢界砲帥相卒相象兵卒兵象砲兵兵將
    11. Black C1=9
  12. 12. Red P8=7 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 30 replies, so compare each one before playing it.
    12. Black C9-8
    12楚河 漢界帥相卒相象兵卒兵象砲兵兵砲將
    12. Black C9-8
  13. 13. Red P6+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 26 replies, so compare each one before playing it.
    13. Black C5=8
    13楚河 漢界帥相卒相象卒兵兵象砲兵兵砲將
    13. Black C5=8
  14. 14. Red P6+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 32 replies, so compare each one before playing it.
    14. Black C8-1
    14楚河 漢界帥相卒相象卒兵象兵兵兵砲砲將
    14. Black C8-1
  15. 15. Red P6+1 (check, sacrifices the Soldier, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out for
    • Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
    15. Black C8=4 (captures the Soldier)
    15楚河 漢界帥相卒相象卒兵象兵砲兵砲將
    15. Black C8=4
  16. 16. Red P7=6 (captures the Cannon, check, sacrifices the Soldier, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Cannon.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    16. Black C9=4 (captures the Soldier)
    16楚河 漢界帥相卒相象卒兵象砲兵將
    16. Black C9=4
  17. 17. Red P5=6 (captures the Cannon, check, sacrifices the Soldier)
    Why it works
    • Wins material: takes the Cannon.
    What to watch out forNo real drawback in this position.
    17. Black K4+1 (captures the Soldier)
    17楚河 漢界帥相卒相象卒兵象將
    17. Black K4+1
  18. 18. Red P4=5 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    18楚河 漢界帥相卒相象兵象將
    18. Red P4=5

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界帥相卒相象兵象將

The record ends here.

Questions about this puzzle

Who moves first in "Three Assaults on Zhu Village"?

Red moves first, as in every puzzle of Hundred Game Manual.

How many moves does the solution take?

18 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move -C+9 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Hundred Game Manual →

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