Two Cannons Race Ahead
"Two Cannons Race Ahead" is a Xiangqi (Chinese Chess) puzzle from the collection Hundred Game Manual. Red moves first and wins in 21 moves; the key first move is +C=4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Chariots, 2 Cannons, 5 Soldiers. Black has a General, 2 Chariots, a Cannon, 3 Soldiers.
Solution move by move
- 1. Red +C=4Why it works
- Wins material: takes the Chariot.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Not forcing: the defender has 6 replies, so compare each one before playing it.
1. Black R6+21. Black R6+2 - 2. Red P5+1Why it worksWhat to watch out for
- Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
2. Black K6=52. Black K6=5 - 3. Red R1=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for3. Black K5=63. Black K5=6 - 4. Red R5-2Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 22 replies, so compare each one before playing it.
4. Black R6+14. Black R6+1 - 5. Red R2=5Why it worksWhat to watch out for
- Not forcing: the defender has 24 replies, so compare each one before playing it.
5. Black P4=55. Black P4=5 - 6. Red P6=5Why it worksWhat to watch out for
- Not forcing: the defender has 32 replies, so compare each one before playing it.
6. Black C4+36. Black C4+3 - 7. Red C1-1Why it worksWhat to watch out for
- Not forcing: the defender has 38 replies, so compare each one before playing it.
7. Black R6+17. Black R6+1 - 8. Red C1+1Why it worksWhat to watch out for
- Not forcing: the defender has 38 replies, so compare each one before playing it.
8. Black C4+28. Black C4+2 - 9. Red P3=4Why it worksWhat to watch out for
- Not forcing: the defender has 34 replies, so compare each one before playing it.
- The Soldier stands where it can be captured.
9. Black P5=49. Black P5=4 - 10. Red +R=6Why it worksWhat to watch out for
- Not forcing: the defender has 33 replies, so compare each one before playing it.
- The Chariot stands where it can be captured.
10. Black R6+210. Black R6+2 - 11. Red R5+5Why it worksWhat to watch out for
- Not forcing: the defender has 30 replies, so compare each one before playing it.
11. Black R6+111. Black R6+1 - 12. Red R5-5Why it worksWhat to watch out for
- Not forcing: the defender has 28 replies, so compare each one before playing it.
- The Chariot stands where it can be captured.
12. Black P4+112. Black P4+1 - 13. Red K6+1Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 25 replies, so compare each one before playing it.
13. Black R6=513. Black R6=5 - 14. Red C1=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for14. Black K6=514. Black K6=5 - 15. Red P7=6Why it worksWhat to watch out for
- Not forcing: the defender has 24 replies, so compare each one before playing it.
15. Black R5-615. Black R5-6 - 16. Red P8=7Why it worksWhat to watch out for
- Not forcing: the defender has 24 replies, so compare each one before playing it.
16. Black R5=416. Black R5=4 - 17. Red K6=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 21 replies, so compare each one before playing it.
17. Black C4=517. Black C4=5 - 18. Red C4-4Why it worksWhat to watch out for
- Not forcing: the defender has 28 replies, so compare each one before playing it.
18. Black R4=518. Black R4=5 - 19. Red K5=4Why it worksWhat to watch out for
- Not forcing: the defender has 26 replies, so compare each one before playing it.
19. Black C5-319. Black C5-3 - 20. Red P4+1Why it worksWhat to watch out for
- Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 19 replies, so compare each one before playing it.
20. Black R5=620. Black R5=6 - 21. Red C4+6Why it works
- Wins material: takes the Chariot.
What to watch out for- Not forcing: the defender has 15 replies, so compare each one before playing it.
21. Black K5+121. Black K5+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black R6+2
- If Black plays R6=7 instead: Red mates immediately with C1=4. Try it on the board
- If Black plays R6=8 instead: Red mates immediately with C1=4. Try it on the board
- If Black plays R6=9 instead: Red mates immediately with C1=4. Try it on the board
- If Black plays R6=5 instead: Red mates immediately with C1=4. Try it on the board
- If Black plays R6=4 instead: Red mates immediately with C1=4. Try it on the board
- 2. Black K6=5
- If Black plays K6+1 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black K5=6
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black R6+1
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black P4=5
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=9 instead: no immediate mate; the attack continues. Try it on the board
- 6. Black C4+3
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black R6+1
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- 8. Black C4+2
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- 9. Black P5=4
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=9 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black R6+2
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black R6+1
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=4 instead: no immediate mate; the attack continues. Try it on the board
- 12. Black P4+1
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-3 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black R6=5
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6-4 instead: no immediate mate; the attack continues. Try it on the board
- 15. Black R5-6
- If Black plays R5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R5=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R5=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R5=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R5=2 instead: no immediate mate; the attack continues. Try it on the board
- 16. Black R5=4
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C4=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C4=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C4-1 instead: no immediate mate; the attack continues. Try it on the board
- 17. Black C4=5
- If Black plays P9=8 instead: Red mates immediately with P5+1. Try it on the board
- If Black plays C4=3 instead: Red mates immediately with P5+1. Try it on the board
- If Black plays C4=2 instead: Red mates immediately with P5+1. Try it on the board
- If Black plays C4=1 instead: Red mates immediately with P5+1. Try it on the board
- If Black plays C4-1 instead: Red mates immediately with P5+1. Try it on the board
- If Black plays C4-3 instead: Red mates immediately with P5+1. Try it on the board
- 18. Black R4=5
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=7 instead: Red mates immediately with P5+1. Try it on the board
- If Black plays C5=8 instead: Red mates immediately with P5+1. Try it on the board
- If Black plays C5=9 instead: Red mates immediately with P5+1. Try it on the board
- If Black plays C5=4 instead: Red mates immediately with P5+1. Try it on the board
- 19. Black C5-3
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=4 instead: no immediate mate; the attack continues. Try it on the board
- 20. Black R5=6
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R5=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R5=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R5=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R5+1 instead: no immediate mate; the attack continues. Try it on the board
- 21. Black K5+1
- If Black plays P9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5-1 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Two Cannons Race Ahead"?
Red moves first, as in every puzzle of Hundred Game Manual.
How many moves does the solution take?
21 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move +C=4 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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