Riding the Wind, Breaking the Waves
"Riding the Wind, Breaking the Waves" is a Xiangqi (Chinese Chess) puzzle from the collection Hundred Game Manual. Red moves first and wins in 11 moves; the key first move is C2+6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Elephants, a Chariot, 2 Cannons, a Soldier. Black has a General, a Chariot, 4 Soldiers.
Solution move by move
- 1. Red C2+6Why it works
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 8 replies, so compare each one before playing it.
1. Black R6=81. Black R6=8 - 2. Red C3-2Why it worksWhat to watch out for
- Not forcing: the defender has 23 replies, so compare each one before playing it.
- The Cannon stands where it can be captured.
2. Black P3=42. Black P3=4 - 3. Red C3=6Why it works
- Wins material: takes the Soldier.
- Takes away the General's escape squares.
What to watch out for3. Black P4=53. Black P4=5 - 4. Red C6+7Why it worksWhat to watch out for
- Not forcing: the defender has 21 replies, so compare each one before playing it.
4. Black P6=54. Black P6=5 - 5. Red E1-3Why it worksWhat to watch out for
- Not forcing: the defender has 21 replies, so compare each one before playing it.
5. Black R8=65. Black R8=6 - 6. Red P5=4Why it worksWhat to watch out for
- Not forcing: the defender has 14 replies, so compare each one before playing it.
- The Soldier stands where it can be captured.
6. Black +P+16. Black +P+1 - 7. Red K6=5Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 12 replies, so compare each one before playing it.
7. Black R6+17. Black R6+1 - 8. Red C6-8Why it worksWhat to watch out for
- Not forcing: the defender has 21 replies, so compare each one before playing it.
8. Black +P=68. Black +P=6 - 9. Red R1+4Why it worksWhat to watch out for
- Not forcing: the defender has 19 replies, so compare each one before playing it.
9. Black P5+19. Black P5+1 - 10. Red R1=610. Black K4=5
10. Black K4=5 - 11. Red R6=511. Black K5=4
11. Black K5=4
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black R6=8
- If Black plays R6+1 instead: Red mates immediately with C3+6. Try it on the board
- If Black plays R6+2 instead: Red mates immediately with C3+6. Try it on the board
- If Black plays R6+3 instead: Red mates immediately with C3+6. Try it on the board
- If Black plays R6+4 instead: Red mates immediately with C3+6. Try it on the board
- If Black plays R6+5 instead: Red mates immediately with C3+6. Try it on the board
- If Black plays R6+6 instead: Red mates immediately with C3+6. Try it on the board
- 2. Black P3=4
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black P4=5
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black P6=5
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=6 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black R8=6
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=4 instead: no immediate mate; the attack continues. Try it on the board
- 6. Black +P+1
- If Black plays +P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=6 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black R6+1
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K4=5 instead: no immediate mate; the attack continues. Try it on the board
- 8. Black +P=6
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- 9. Black P5+1
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black K4=5
- If Black plays R6=4 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black K5=4
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Riding the Wind, Breaking the Waves"?
Red moves first, as in every puzzle of Hundred Game Manual.
How many moves does the solution take?
11 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C2+6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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- Two Cannons Race Ahead
- Two Generals Guard the Pass
- Thrice Drunk at Yueyang
- The Thirteen Taibao
- Bravest of the Three Armies
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