The Thirteen Taibao
"The Thirteen Taibao" is a Xiangqi (Chinese Chess) puzzle from the collection Hundred Game Manual. Red moves first and wins in 18 moves; the key first move is R1=5. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Elephant, a Chariot, a Cannon, 3 Soldiers. Black has a General, a Chariot, a Horse, a Cannon, 2 Soldiers.
Solution move by move
- 1. Red R1=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 5 replies, so compare each one before playing it.
- The Chariot stands where it can be captured.
1. Black K5=41. Black K5=4 - 2. Red R5-1Why it works
- Wins material: takes the Chariot.
What to watch out for- Not forcing: the defender has 21 replies, so compare each one before playing it.
2. Black C4+52. Black C4+5 - 3. Red R5+8Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- The Chariot stands where it can be captured.
3. Black K4+13. Black K4+1 - 4. Red C1+8Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for4. Black K4+14. Black K4+1 - 5. Red R5=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for5. Black K4=55. Black K4=5 - 6. Red E3-5Why it worksWhat to watch out for
- Not forcing: the defender has 25 replies, so compare each one before playing it.
6. Black H3-46. Black H3-4 - 7. Red R6-1Why it worksWhat to watch out for
- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 20 replies, so compare each one before playing it.
7. Black C4-77. Black C4-7 - 8. Red C1=6Why it works
- Wins material: takes the Cannon.
What to watch out for- Not forcing: the defender has 10 replies, so compare each one before playing it.
8. Black H4+58. Black H4+5 - 9. Red C6=8Why it worksWhat to watch out for
- Not forcing: the defender has 14 replies, so compare each one before playing it.
9. Black H5+49. Black H5+4 - 10. Red C8-8Why it worksWhat to watch out for
- Not forcing: the defender has 14 replies, so compare each one before playing it.
10. Black H4+210. Black H4+2 - 11. Red C8=4Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 10 replies, so compare each one before playing it.
11. Black P3=411. Black P3=4 - 12. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 10 replies, so compare each one before playing it.
12. Black H2-412. Black H2-4 - 13. Red C4+3Why it worksWhat to watch out for
- Not forcing: the defender has 13 replies, so compare each one before playing it.
13. Black P4=513. Black P4=5 - 14. Red K5=4Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
14. Black H4+614. Black H4+6 - 15. Red C4=3Why it worksWhat to watch out for
- Not forcing: the defender has 11 replies, so compare each one before playing it.
15. Black H6+815. Black H6+8 - 16. Red C3-2Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
16. Black H8-716. Black H8-7 - 17. Red C3+1Why it worksWhat to watch out for
- Not forcing: the defender has 10 replies, so compare each one before playing it.
17. Black H7+517. Black H7+5 - 18. Red P4=3Why it worksWhat to watch out for
- Not forcing: the defender has 11 replies, so compare each one before playing it.
18. Red P4=3
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black K5=4
- If Black plays R5-1 instead: Red mates immediately with C1+9. Try it on the board
- If Black plays H3-5 instead: Red mates immediately with C1+9. Try it on the board
- If Black plays H3+5 instead: Red mates immediately with C1+9. Try it on the board
- If Black plays C4=5 instead: Red mates immediately with C1+9. Try it on the board
- 2. Black C4+5
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H3-5 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black K4+1
- If Black plays K4=5 instead: Red mates immediately with C1+9. Try it on the board
- 6. Black H3-4
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C4=6 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black C4-7
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C4=5 instead: Red mates immediately with R6-1. Try it on the board
- If Black plays C4=6 instead: Red mates immediately with R6-1. Try it on the board
- 8. Black H4+5
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H4-2 instead: no immediate mate; the attack continues. Try it on the board
- 9. Black H5+4
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H5-7 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black H4+2
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H4-6 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black P3=4
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H2-4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H2+4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H2-3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H2-1 instead: no immediate mate; the attack continues. Try it on the board
- 12. Black H2-4
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H2-3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H2-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H2+3 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black P4=5
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H4-6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H4+6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H4-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H4+2 instead: no immediate mate; the attack continues. Try it on the board
- 14. Black H4+6
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H4-6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H4-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H4+2 instead: no immediate mate; the attack continues. Try it on the board
- 15. Black H6+8
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H6-8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H6-7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H6-5 instead: no immediate mate; the attack continues. Try it on the board
- 16. Black H8-7
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H8-9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=4 instead: no immediate mate; the attack continues. Try it on the board
- 17. Black H7+5
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H7-9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H7+9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays H7-5 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "The Thirteen Taibao"?
Red moves first, as in every puzzle of Hundred Game Manual.
How many moves does the solution take?
18 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R1=5 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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