B. Chariot and Horse Class, Game 06

B. Chariot and Horse Class, Game 06楚河 漢界帥車卒相卒俥象傌將象

"B. Chariot and Horse Class, Game 06" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 8 moves; the key first move is R2+2. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Elephant, a Chariot, a Horse. Black has a General, 2 Elephants, a Chariot, 2 Soldiers.

Solution move by move

  1. 1. Red R2+2 (check)
    1. Black K6-1
    1楚河 漢界帥車卒相卒象傌俥將象
    1. Black K6-1
  2. 2. Red R2-5 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    2. Black K6+1
    2楚河 漢界帥車卒相卒俥象傌將象
    2. Black K6+1
  3. 3. Red R2=4 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    3. Black K6=5
    3楚河 漢界帥車卒相卒俥象傌將象
    3. Black K6=5
  4. 4. Red R4=6 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 13 replies, so compare each one before playing it.
    4. Black K5=6
    4楚河 漢界帥車卒相俥象傌將象
    4. Black K5=6
  5. 5. Red H7-6 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    5. Black K6-1
    5楚河 漢界帥車卒相俥傌象將象
    5. Black K6-1
  6. 6. Red H6-4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 14 replies, so compare each one before playing it.
    6. Black P6+1 (threatens mate next move)
    6楚河 漢界帥卒車相俥傌象將象
    6. Black P6+1
  7. 7. Red H4+3 (check)
    7. Black K6=5 (threatens mate next move)
    7楚河 漢界帥卒車相俥象傌將象
    7. Black K6=5
  8. 8. Red R6+6 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    8楚河 漢界帥卒車相象傌俥將象
    8. Red R6+6

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界帥卒車相象傌俥將象

Red wins after 8 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "B. Chariot and Horse Class, Game 06"?

Red moves first, as in every puzzle of Chariot & Horse mates.

How many moves does the solution take?

8 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move R2+2 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

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