B. Two Chariots and Horse Class, Game 05

B. Two Chariots and Horse Class, Game 05楚河 漢界俥帥卒卒俥傌象馬士車將士象

"B. Two Chariots and Horse Class, Game 05" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 8 moves; the key first move is H8+7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, 2 Chariots, a Horse. Black has a General, 2 Advisors, 2 Elephants, a Chariot, a Horse, 2 Soldiers.

Solution move by move

  1. 1. Red H8+7 (check, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    1. Black R4+1 (threatens mate next move)
    1楚河 漢界俥帥卒卒俥象馬傌車士將士象
    1. Black R4+1
  2. 2. Red +R+5 (check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    2. Black A5-4 (threatens mate next move)
    2楚河 漢界俥帥卒卒象馬傌車俥士將士象
    2. Black A5-4
  3. 3. Red +R=6 (captures the Advisor, check)
    Why it works
    • Wins material: takes the Advisor.
    What to watch out for
    • The Chariot stands where it can be captured.
    3. Black K5+1 (threatens mate next move)
    3楚河 漢界俥帥卒卒象馬傌車將俥士象
    3. Black K5+1
  4. 4. Red H7-6 (check)
    Why it works–
    What to watch out for
    • The Horse stands where it can be captured.
    4. Black K5=6 (threatens mate next move)
    4楚河 漢界俥帥卒卒傌象馬車將俥士象
    4. Black K5=6
  5. 5. Red R6-1 (captures the Chariot, check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Chariot.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    5. Black A6+5 (threatens mate next move)
    5楚河 漢界俥帥卒卒傌象馬俥士將象
    5. Black A6+5
  6. 6. Red R6=5 (captures the Advisor, check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Advisor.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    6. Black K6-1 (threatens mate next move)
    6楚河 漢界俥帥卒卒傌象馬俥將象
    6. Black K6-1
  7. 7. Red R8+9 (check, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    7. Black E5-3 (threatens mate next move)
    7楚河 漢界帥卒卒傌馬俥俥象將象
    7. Black E5-3
  8. 8. Red R8=7 (captures the Elephant, checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    • Wins material: takes the Elephant.
    What to watch out forNo real drawback in this position.
    8楚河 漢界帥卒卒傌馬俥俥將象
    8. Red R8=7

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界帥卒卒傌馬俥俥將象

Red wins after 8 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "B. Two Chariots and Horse Class, Game 05"?

Red moves first, as in every puzzle of Chariot & Horse mates.

How many moves does the solution take?

8 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H8+7 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

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