B. Chariot and Two Horses Class, Game 06

B. Chariot and Two Horses Class, Game 06楚河 漢界帥卒卒車傌傌士象俥將士象

"B. Chariot and Two Horses Class, Game 06" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 7 moves; the key first move is H8+6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Chariot, 2 Horses. Black has a General, 2 Advisors, 2 Elephants, a Chariot, 2 Soldiers.

Solution move by move

  1. 1. Red H8+6 (captures the Advisor, check)
    Why it works
    • Wins material: takes the Advisor.
    What to watch out forNo real drawback in this position.
    1. Black K5+1 (threatens mate next move)
    1楚河 漢界帥卒卒車傌傌象俥將士象
    1. Black K5+1
  2. 2. Red +H+7 (check)
    2. Black K5-1 (threatens mate next move)
    2楚河 漢界帥卒卒車傌象俥傌將士象
    2. Black K5-1
  3. 3. Red H6+7 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    3. Black K5=4 (threatens mate next move)
    3楚河 漢界帥卒卒車象俥傌傌將士象
    3. Black K5=4
  4. 4. Red R4+2 (captures the Advisor, check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Advisor.
    What to watch out forNo real drawback in this position.
    4. Black K4+1 (threatens mate next move)
    4楚河 漢界帥卒卒車象傌將傌俥象
    4. Black K4+1
  5. 5. Red R4-1 (check)
    5. Black K4-1 (threatens mate next move)
    5楚河 漢界帥卒卒車象傌俥傌將象
    5. Black K4-1
  6. 6. Red -H-5 (captures the Elephant, check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Elephant.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    6. Black K4=5 (threatens mate next move)
    6楚河 漢界帥卒卒車傌俥傌將象
    6. Black K4=5
  7. 7. Red R4+1 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    7楚河 漢界帥卒卒車傌傌將俥象
    7. Red R4+1

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界帥卒卒車傌傌將俥象

Red wins after 7 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "B. Chariot and Two Horses Class, Game 06"?

Red moves first, as in every puzzle of Chariot & Horse mates.

How many moves does the solution take?

7 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H8+6 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

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